Ludum Dare 56 October 4–7, 2024

Second LD in a row!

This will be my second LD jam in a row.

I will be doing the jam again. Still using Unity Blender and any adjacent software.

I do have a question regarding the use of AI generated content. I've not seen anything in the rules specifically forbidding it. Is it the case that if, for example I use AI to generate some of the graphics, I'll just have to opt out of the artwork category?

Good luck to everyone! Fingers crossed for a nice theme!

Interpretability for story or mechanics

What makes a theme good? There are many factors, I believe one of them is being interpretable for either a background story or mechanics. Like Summoning allows a game where we literally summon fiends to assist in the game, or a game we are a skater trying to reach the court we are summoned.

This interpretability allows both bottom-up and top-down game design. I think the reason why most recent Ludum Dare themes are like this, they satisfy both designers with bottom-up and tow-down approach.

unity capsule simulator

im gonna make it in unreal engine first im gonna import the capsule model from unity can anyone design a logo for the game this my concept Nowy projekt.png

My Theme Suggestions

Here are my two theme suggestions. I think they are interesting! :smile: 1. Bad or Good Expanding 2. iteration :v:

Refining

Greetings!

making another post purely to share stuff really, but I'm slowly realizing that I could just add an extra challenge or spice to my game jam entries by following certain set patterns, basically slowly refining the story and design of a much larger world, grasping ideas from it to form something bigger, so my excitement for the Jam is getting bigger, so much so I been also redesigning my submissions to be more fun and differently interpretable (no I won't share them I want them to remain a surprise if they make it), but yeah excited to be a part of this again and feeling more back to the game dev game

Another theme suggestion post..

My suggestions this time around are - Mirror - False power

(I think I got pretty philosophical with these haha)

What games do you think could be done with those themes? I'm really curious to know given how abstract they are

My streak is broken - but that's a good thing

I did 13 consecutive Ludum Dare games from LD36 - LD48, but then my streak was broken as I missed LD49 for a few reasons. Still, it's a good thing because it became more of an OCD to must-participate, now I can join when my time and schedule allows instead. I did join LD53 and had fun making a game, and I am on the fence if I can participate this time because I have a game coming out on Steam in October so things are kind of hectic. But, I am hoping to participate :)

My 2 theme suggestions are: * Make It Rain * 6 Degrees of Gravity

Seeking advice

I always default to using Unity when I join these game jams. I only use it because I worry about time... it's the most familiar choice. For LD56, I'm coming back from a long break... maybe 4 years or so. I'm rusty even with Unity.

I would like to try something new. Maybe a less "batteries-included" option. Any advice? I do like to lay out levels visually, but otherwise I prefer to code as much as I can...

I am preparing to participate with my two friends this time

This is my first time writing a "Blog" before the LD event starts, so let me casually jot down my thoughts at this moment.

It's the first time the three of us are collaborating. I have never worked with more than one teammate in a Ludum Dare event (at most, I was in a duo). I hope our friendship won't be shattered because of this gamejam. (Friendships often end over a task that requires cooperation, don't they?) I hope this is a brand new experience, and this time I won't be responsible for the main programming work. Let's see what we can create!

Here are the tools we prepared for this event: 1. Godot v4.3 stable 2. Aseprite

Looking forward to spending another Ludum Dare weekend with everyone.

And here is my two theme suggestions: Snipasteem2024-09-22/em16-52-56.png

Theme suggestion !

I'm supposedly in, if the theme will inspire me, with game maker studio 2 😁 sug_re.jpg

How do your preparations look like?

For a while, I've been sharing the progress of organizing our team, the logistic for an in person jam and our hardware/software woes for LD56 over on Mastodon under the hashtag #RoadToLudumDare (https://mastodon.gamedev.place/tags/RoadToLudumDare) and I was wondering how everyone else's preparations look like? I assume it differs a lot whether you're a solo dev or a part of a team? Online vs in person?

111

Musical help needed

Greetings!

So I have been using beepbox for most of my entries to make my own music, and I still wanna make my own music, but I have been pondering if people here know of any other free open-source music making programs to tinker and try, I love beepbox but I also wanna try some other alternatives, see what I like more!

Thank you everyone for the help beforehand!

IGD NEEDED

WHERE ARE MY IGDERS AT