I'm (hopefully) in
I'll be in unless something happens to my schedule. Here are my suggested themes:
Also, if the schedule works out, this will be my second game jam! Hopefully I can make a better game than my first game jam's.
I'll be in unless something happens to my schedule. Here are my suggested themes:
Also, if the schedule works out, this will be my second game jam! Hopefully I can make a better game than my first game jam's.
Hola! Esta es mi cuarta gamejam en la que participo :D Somos estudiantes de diseño de videojuegos en Argentina, y actualmente estamos buscando los siguientes roles para cubrir:
No te preocupes si es tu primera vez participando en una jam, estamos para divertirnos y aprender todos juntos!
Also looking for an artist, I can do C# programming :smile:
Myself and @lenny-rudeberg are going to take another run at it! Last time we worked together we did something pixel-y and achieved a relatively polished result (at least from a visual perspective... the code should probably be buried at the bottom of a dark cave).
This time I think we'll do something 3D with y'know models and Quaternions (yay?) and stuff... maybe. I guess it depends on what we come up with when we see the theme.
Either way the toolset will be:
I'm super keen! Love me a good Ludum Dare, I do!
Hello!
I'm a sound designer over in the UK looking for a team for the Ludum Dare 50.
Currently working on a 2D roguelike game https://twitter.com/IslandFallout (in dev.) and have experience in Wwise too
Great to meet you all and hope to meet more of you at the jam!
(I've removed the portfolio link due to people trying to use it without permission...but if you would like to message, please do!)
You see the theme.
Welp it's happening, after a year of learning to code in C# I'm joining Ludum Dare 50, my first game jam ever. Anxious but also really excited to participate after having watched from the sidelines for so long. Good luck everyone!
My suggestions:


Theme ideas: 1. Symmetry 2. Can only pick 2 out of 3 3. Secret ingredient
I'm in again. Not sure what I'm going to use, except that some Gaeilge (Irish) is a given :D
We're @ArcaneRituals, more specifically @HexyVexy and @AR__Teddy. We've made some Video Games before, but we're entering our first Ludum Dare (and jam in general!) to try and work on our scoping. We started working in the pandemic, so this will also be our first time working in the same physical space for the duration of the weekend! Can you tell from the exclamation marks I'm a little excited?
Rob will be working on graphics, writing, design, and general production.
Teddy will be working on code, music, and design.
Wish us luck, I can't wait to see what everyone makes!
Hi all, Can't wait to create another new game to share with you all. I'm looking to join a team this time so if anybody is looking for a programmer, I'm available.
Can we use any assets for the extra, or do we have to make everything from scratch? If we have 2-3 weeks to do the extra, how will we be able play and rate compo/jam games when we havent finished a game yet, not to mention if we take the full 2-3 weeks for the extra game, when will we have time to play other ppls games.
I will be doing the extra regardless, but this is some things floating around in my mind about it right now. if you know any of the information let me know thanks.
ALL SORTED
This will be my 27th ludumdare in a row. xD i started at LD24, and am still here apparently. I’ll be using these this time:
IDE: Eclipse - Eclipse Foundation
Engine: LibGdx - Open Source, originally written by Mario Zechner
Graphics: aseprite/paint.net -david capello/Rick Brewster; Tiled - Thorbjørn Lindeijer; TexturePacker - main guy: Metaphore, also: tommyettinger, devjn, terafog, thefacecore, hangman and voidburn.
Fonts: FontForge - George Williams and the FontForge Project contributors
Sound: Audacity - Dominic Mazzoni and Roger Dannenberg
Music: Cakewalk by BandLab
Timelapse: Chronolapse - keeyai
Good luck out there. I hope i can make something else that's fun. Have a great event fellow ludumdarians!
Last time I created an absolute piece of garbage. This time I'll actually make something good! I'll be doing the compo :D
Engine: Construct 3 Art: Aseprite Music: Bandlanb SFX: Chiptone
That's all! I hope everyone has a great time!
imaginary world:
I think that's opening many possibilities, from going trivially "all fantasy" to "no graphics", and that's just if we talk about visuals. possibilities are endless.
secretly educated:
I always like that about books, when they tell you a little story and by the end you actually understand something on a bigger scope. But it would be also fun if you get to know something about a language, music, physics, ethnicity, geography etc. without realizing cause you had fun gaming.
new genre:
I'd like to fully stretch your brain muscles...oh sh... I got to do this too.
Tell me what you think.
My few suggestions:

They are definitely influenced by the shit happening in our todays world. But i think they are not limited to it and can be interpreted in different ways to give enough freedom for the games design.
See you in April
This is my first game jam! Im very exited for this, these were my themes: Trade, apocalypse, and the level plays you
Game engine: Godot 3.4.3 Language: GDScript SFX: sfxr Art: Piskel Skill: Moderate
Hi there. :wave: I'm a teacher and some of my students are participating in the Games for Change Student Challenge. Some of them are a little bit shy about actually submitting their games, so I thought I'd try to set an example and make and submit a game to Ludum Dare 50. Aside from a few tutorial projects in Scratch, I've never made a game. I learned some Visual Basic nearly 15 years ago, but otherwise not versed in any programming languages, so I'll be using a no code/low code option, maybe Twine or Ren'Py. So, unless something pressing comes up that weekend, I'm in. GLHF everyone!
Heya fellow jammers, I've been looking to join a team or anyone who is interested to form one, I can do pixel art, design and code, let me know if you are interested to team up with me :) https://www.instagram.com/saad_sirius/
I have everything from the programming to the sfx covered, but the one thing ive never been able to do is music, and that hasn't changed, so if i could find someone to do the music for me, that would be great! My discord is kirbbeans#5728 please add and message me if you want to do the music!
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no longer do they randomly comment on months old posts between LD seasons, but now during LD seasons as well, plus gibberish blog post spam in a variety of languages
yet, for something as old and popular as Ludum Dare, I'm surprised the bot infestations aren't worse!
Hello, this is my first game jam and these are my suggestions for themes:


Hey with 12 days left, aren't we normally slaughtering themes right about now?? or am I remembering wrong?
I haven't participated in about a decade, but since I'm pretty much wrapped up on another game project I figured I could make time for LD50.
I'll be using my own simple engine (heavily reliant on pygame), and I've already started a repo with just the basics.
Cheers!
-JovialKnoll
Hyped as always, we tried to come up with some more open themes

I've been out for a couple of LD and I'm excited to participate again after publishing my polished LD46 game on Steam and Itch.
This jams are a huge opportunity to try new mechanics and experimental games, I love being part of it and seeing the creativity of the gamedev community.
Let's freaking go.
See the pew pew from that damn thang here.
I'll be doing Unity/Krita/LMMS again, but will aim for something ultra simple (maybe as simple as cookie clicker), since I burned out like a total idiot last LD.
entering the jam version this time, as forming a team with my son and his friend
Excited to participate in Ludum Dare for the first time.
Previously I've survived various one and two-week jams and One Hour Game Jam too. I now feel ready to challenge myself to this and just in time for the 50th!
I'm not sure how theme suggestions work or whether suggestions are still open, but here's some ideas regardless:
Tools I'll be using:
Good luck to everyone!
Hola! Por ahora somos Game Designers, un Programador Unity, un Artista 2D y en proceso de aceptar dos sonidistas. Nos faltan más integrantes para el rol de:
Programador Unity (+2)
Si es tu primera vez participando en una Jam, no te preocupes! Estamos acá para aprender :) Cualquier interesado/a comente aquí abajo!
Once again, in for the Jam. Good luck all.

I might do LD 50 if I have time. I haven't done a Ludum Dare in over a year and it's been 3.5 years since the entry before that, but if I enter this one, it'll be my 10th Ludum Dare.
If I join, I'll probably livestream on my YouTube.
My last 48 hour game jam project:


Bring on the votings :wink:
:purple_heart: :dart: :frog:


Remember pyJAMa?

...this is him now. Feel old yet?

(Update coming to the GitHub page tomorrow most likely.)
Very busy with university and work though, and on top of that, I'd like to have a go using the renderer I've been writing for a while now. The Extra category is a welcome addition in my books!
Ludum dare 50 let's go!


Well, next time I am going to suggest this:
You are too many unstoppable evil floating time currency islands enemies inhabited by cats who has to be kept alive and connected but distanced in random generated frog world where dead is not the end and you can control only the enviroment with one button.
I think that is exactly what a lot of people wants (based on the suggestions)


It took a while, but I just completed the theme slaughter. Interestingly enough there were fewer suggestions this time around. As usual there were several duplicates, so whenever I found a theme I thought was suitable and interesting, I picked all of the duplicates as well (e.g.: LD1: indirect interaction, indirect control, indirect interaction). On a side note, "conspiracy theories" are stupid in real life, but they might make for entertaining games, which is why I also picked that theme.

Well, it took a while, but its done. A lot of duplicates, a lot of nerdiness, and a lot of nonsensical options. I've found a few interesting, and of those, two or three really promising. We'll see. Good luck to everyone!

Hi! I'm mainly unity programmer, but i also can draw pretty good pixel art. I am looking for a team to participate in this jam. If u interested, you can dm me on Discord, thx) blipi#3511

Here are some fun statistics regarding the submitted themes: - The most common kind of theme is of the "X and Y" trope variety (such as 'Heaven and Hell', 'Buy and Sell', 'Space and time'), 67 themes fit this category. - There were 18 themes containing the number 50. - 24 themes were copies of previous LD Jam themes. - Floating islands were only mentioned 5 times this time.
Also, there were quite a few really weird themes. Here is my top 5 weirdest themes (in no particular order): - If I don't take in my roommates cat they will euthanize it - Alfazal Engineering Providing you the best range of cable tray - Lewd ... "Lewdum Dare" - Alien vs a rag tag bunch of wizards and a ca - Galactic toilet
Hey guys! Good news, in the meantime I did a crowdfunding for Phil Alone and thanks to everyone that supported the game, I am gonna release it on Steam in English and Portuguese!
Go there and put in your wishlist to help me! The game is gonna be released for free!
https://store.steampowered.com/app/1902020/Phil_Alone/
Our team is still looking for a 2D artist to help us with concept art and promotional material (as well as UI elements, textures if possible, etc).
If you are looking for a team and want to contribute to an amazing project, please reach out to me on Discord: 76561197986029044#5941
It's here! A first GUI version of pyJAMa has just been released on GitHub. Just download the exe file and run it, it should work by itself. A Linux build will be provided once I've had a chance to get to my Linux machine.
If you don't trust me you can also clone the entire repository and run main_gui.py. It's the exact same program but you can look at the code to check I'm not stealing your credit card information.
You now have no excuse to not finish the theme slaughter. You're welcome.
I went through 100% of the themes. And I don't even know if I'm gonna participate in the jam XD
My favorite weird theme were :

Hey! We are a team of 2 looking for a 2D artist.
Our Team
Gabriel: Programmer / Unity generalist
Vincent: Composer / Sound Designer
Hopefully you: 2D artist
We made "The Mage" together for another jam in January and got published by 3+ websites. Play here: https://gabrielbissonnette.itch.io/the-mage
We are going to make a minimalist browser game so the art needs to be simple, without small details. I can manage background art, so we would need you for characters & props.
Here is the rest of my games, including a few game jams I won: https://gabrielbissonnette.itch.io/
Contact me on discord (GabrielB#0001) if you are interested




do you guys think he'll finish the TODO: EDIT ME for the event before or after the slaughter ends?
i'll bet you 1 Floating Island that he doesn't finish before the jam starts

Apparently someone from LD46 (LD47? I don't remember) just came back. I love encountering wacky themes like that (up until the point they are in the final round, that is. Or they stand before my sleepy eyes of the fateful saturday morning)
Edit: apparently, Jeff is in a fight alongside a rag tag bunch of wizards against aliens. Maybe the player has to collect tax from all those wizards as well?

Writing some vulkan base code lol....
First (real) game jam for me. Very, very excited!
....
Did I mention that I'm VERY excited?
Hello, once again I am joining the jam with my own asset which should receive an update quite soon with my new input system. I've been working on it for almost 6 months already so I'm excited to try it out and see if it will break (hopefully not).
Normally this is where I would post a link to download it, but it's not done yet and I don't want you to use the old version. So for now no link, just a gif.


Hi all! We are a 2 member team (2D artist and programmer) looking for people that would like to join us on this ludum (and maybe upcoming ones ^^). We both are from Spain so we are mainly looking for spanish speakers and preferably on the same time zone (GMT+1). If anyone is interested feel free to contact me! :) Our main goal is to have fun, always trying to do our best! <3
It's been almost two years since our last time competing in LD46, during which we made Keep It Live, a livestream chat moderation simulator. In late 2021, we decided to pick Keep It Live back up again and turn it into a full game. It's on Steam now and will be releasing April 8th.
https://store.steampowered.com/app/1600690/KeepItLive/

We look forward to playing your games in LD50!

Maybe I kept way too many 🤔

Easily the most suggestions ive ever flagged.
Did 200 themes today! Gonna try to do 200 every day, but I might do more depending on if I can or want to :p
So far, here are my favorites from this batch that perked my interest!
This time I thought rather than using unity or Godot I would give raylib in C a go.
So I am going to use the following: OS: NixOS
Language: C99/C11 (Emscripten for web assembly, gcc and mingw)
Framework: Raylib
Editor: Neo Vim
Graphics: Gimp
Sound: Tenacity (Audacity fork) and Ardour
Maybe some other opensource tools for various things as I go.
I gave the thumbs up to more than I usually do. Guess I'm becoming less snooty as I get older...

Finally 

Not enough frog related themes but other than that, there were some good ideas in there! Super hyped for this jam!


https://www.youtube.com/watch?v=ir-ndm75w80
I noticed many themes about the darkness :/

Only kept 2.3%,,,
quite a lot of "you are the blank" and "time!", eh?
So, right now I am trying to get what I like and I don't like about the themes, going little by little...

It seems like all day, every day, I just slaughter. Not that I'm against slaughter, but slaughtering can get repetitive, some days I'd like to hack and slash.
Yoooo what's good? just another goofus who thought the contest starts a week later than when it really does. Looking to join a group who needs a Composer / Sound Designer. can work with Fmod for Unity, Git and some DAWs ofcourse. My discord : Garkhzt#8534 Here's something I made, will update with more materials soon: https://soundcloud.com/billyisdead

Despite not having any knowledge of how to code and a very limited capacity for pixel art. I have joined a game jam team to make some cool motion graphics stuff. Always cool to be able to take part in something that I wouldn't usually be able to get involved with, good luck everyone!!
Hello, i'm a French Student, i'm actually learning a lot of things such as concept art, 3D modeling, 3D Animation, 3D Sculpt, i don't have a "specific" skill, i'm trying to learn everything so i can try being polyvalent. If i'm here it's because i would like to participate to the Ludum Dare game Jam that will happen next week, i've never done any Game jam before this is a first time for me so i don't really know how things will work !
I might have to search for a team, if someone is willing to accept Student beginners O/ ! Here is my Artstation if you would like to see what i can do !
https://www.artstation.com/souldrake
Kept 98, there was a lot of similar. You are the enemy just won't go away. Up is down is here forever.
:notes: and i feel fiiiiinnneeee :notes:
Totteri is back!
Last time, we were very happy with the response we got on our project, BRUTEFORCE. A big thanks to everyone who played our game and who gave us valuable feedback! :)
This time, as always, we will try to challenge ourselves to reach higher ratings, and we will be doing so with a new team member - welcome Erik!
Feel free to follow us on Twitter for updates on our project! https://twitter.com/TotteriStudios
We look forward to getting started! Good luck everyone and have fun!

Another 200 down! Here are some of my favorites from this batch:
Also special shoutout to:

after getting to 1642 slaughtered themes over the course of a few days and only a few at a time i am Burnt Out and ready to download pyJAMa
i simply do not have the patience when i also have schoolwork, road trips, and procrastinating on schoolwork to perform
These are my setup for anyone that is interested
Probably will not use all of them, in particular the Roguelike Engine. However, as per tradition, I'll just list it here in case I want to make a Roguelike.
As usual, every LD brings new jammers, so here are the advice that I gave the last time with some updates.
I seems to always fail no.6, so I will definitely keep that in mind this time. Do share more tips if you have any.
After the last LD, I also participated in another Jam which resulted in a game that I will be releasing on Steam soon :). The game is call Dice Tribes and can be currently found on itch.io. It is a worker placement game using dice, so if that sounds interesting to you, do check it out.
Despite already having a main project that I am working on, Ludum dare is one event that I try not to miss. Happy Jamming everyone.
possibly moreso, seeing everything at once and having to choose that much but it did get me down to 710, and i just did a couple more on the site to bump total slaughtered up to 2022 hehehe since i'll be on a roadtrip tomorrow i'll just see if i can get the remaining 708 done on mobile lmao
TODO: EDIT ME