zx81

LD24

COMPO Competition

Hello we’re new around here, we’d like to take part in the Compo competition. Cheers form Swindon, England!

Piece of the code.

Engine for movement of the hidden object from the old game, that I’ve done a while ago. (gml language)
It covers the object with the background, which hides the object.
/////////////////// GLOBAL-LOCAL VAR ////////////
y_back=y
x_back=x
/////////////////// MOVE RIGHT TO LEFT ////////////
hspeed=global.run_speed

if y==540 then
{
y=60
}
if x>719 then
{
x=80
y+=60
}
///////////////////// CORE ////////////////////////
tile_layer_delete_at(75,x_back-20,y_back)
x_back=x
y_back=y
tile_add(background4,x_back-20,y,40,5,x_back-20,y,75)

Tags: Game Maker

tile

first tile on the next level, previous level-” in the ocean”

HUD

hud

After the deadline

It was my first time making the game with the time limit.
I think, I prefer making games slowly but without the mistakes :)
38 hours without any sleep ! I hope that I’ve managed to connect the speed with my beliefs (that is to make something without a lot of errors :))
I have a lot of unused materials (sprites, tiles) that just couldn’t fit in because of the given amount of time.

Evolution was meant to finish at the Homo Sapiens, but it turned out that it actually finished at … the beginning of life on land…chillout I am talking about my game “Evolution” :)

LD29