Feature complete -> playable build
After 14 hours of work today, my game is finally feature complete!
This means I can spend almost all of tomorrow working on graphics and tweaking the game.
This also means that I’ve got a playable build ready. There’s no in-game instructions nor textures though, so it’s probably not easy to get what’s going on at the moment.
You can find the playable builds and a screenshot at my blog.