xaviarrob

LD34

I’m in for LD 34!

I’m totally in for LD 34. I’ll be using C++, and SFML(Taking the medium-hard route, although I’m sure some will try to use straight OpenGL). I’m working on some library wrappers to use for the compo, which I will post once I post the game.

I’m using Visual studio 2013, likely notepad ++, and maybe some syntax formatter once I’m done. I’ll use github more than likely for documenting afterword, and follow up development.