Taiters

LD26

First Timer

So this will be my first LudumDare! Not sure if I’ll enter the Jam or Compo, more likely the Jam since I might be busy at the time.

I’ll be using the following:

  • Language: Flash (Axel Game Library)
  • Graphics: Paint.NET / GIMP
  • Sound / Music: SFXR / LMMS
  • [Other stuff?]

I might also stream it, if I do I’ll post a link to it.

Oh yeah, I’m also doing this as part of onegameamonth.

Good luck everyone!

Comments

JayPC000
16. Apr 2013 · 22:54 UTC
Its my first LD as well! Good luck to you!

LD27

Hey hey

I almost missed this!

I’m in, I’ll be using the following

Language: Flash

Engine: Flashpunk

Audio: Bfxr and FL

Graphics: Gimp or Paint.NET

 

Good luck all!

Making progress

So I stayed up to see the theme, then went to bed soon after seeing it (the joys of an early start). I’m now playing about with a prototype for my entry!

My plan is to create a top down shooter which allows the player to jump back in time 10 seconds. However this jump will only affect them, and not the level or enemies etc. This could be used for getting out of tight spots, or solving puzzles etc.

Also, while working on this prototype, I’ve thought of a possible powerupy thing, where the player as well as their 10 second shadow both exist at the same time, shooting at enemies etc.

Interested to see how this pans out.

36flg

 

This doesn’t show it well, but the darker one is 10 seconds behind the lighter one (Hard to show it in a 10 second gif 😛 )

 

Comments

sqwarecircle
24. Aug 2013 · 10:59 UTC
Interesting idea. Will be cool to see how this one turns out.

Levels and Rewinds… check

I now have the game at a state where the player can navigate a level, as well as flashback to where they were 10 seconds ago.

Next up: Adding enemies and some for of time based puzzle stuff

36mm3

 

This is what the rewinds look like at the moment. Going to add in some kind of effect if I have time to make it more obvious, like a blur or something.