Several hours in and some progress to show for it
It ain't much, but it's honest work

It ain't much, but it's honest work


Come try the game and find all the bugs you can! https://ldjam.com/events/ludum-dare/52/$317987

The answer? You can never have enough guns
https://ldjam.com/events/ludum-dare/52/farmtown-mowdown

https://ldjam.com/events/ludum-dare/52/farmtown-mowdown

https://ldjam.com/events/ludum-dare/52/farmtown-mowdown

https://ldjam.com/events/ludum-dare/52/farmtown-mowdown

https://ldjam.com/events/ludum-dare/52/farmtown-mowdown

https://ldjam.com/events/ludum-dare/52/farmtown-mowdown

https://ldjam.com/events/ludum-dare/52/farmtown-mowdown

Let's see what we can do.

https://ldjam.com/events/ludum-dare/53/porch-pirate-panic
Make it to wave 10 without being blown up for otherwise killed in some violent way. Fun for everyone!
https://ldjam.com/events/ludum-dare/53/porch-pirate-panic
Please let me know what you think! https://ldjam.com/events/ludum-dare/53/porch-pirate-panic

I've been thinking about what I should add to my game if I were to make a post jam version, and I wanted to know what you guys would like to see first. Of course I would start with the stuff I didn't have time to add, like more enemy types and weapons, but what would YOU want to have added?
And if you have no idea what I'm talking about, please go try my game first and let me know what things you would like added/changed! https://ldjam.com/events/ludum-dare/53/porch-pirate-panic

Rate my game and leave a comment and I'll do the same to yours for the last few hours of LD53.
I'm curious how many will be changing engines, if at all.
After 3 (agonizing😅) days our Ludum Dare submission is complete! Check it out if you have the chance
https://ldjam.com/events/ludum-dare/55/untitled-witch-game
