Somehow progressing !
Tags: rogue, rogue rush, roguelike, schizokoa
Published !!!!
So now, let’s go to bed…
http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=31786
Tags: rogue, rogue rush, roguelike, schizokoa
So we did it. For our very first participation, that’s quite a success. 72 hours (a bit less because we had to attend school on Monday) was shorter than expected and, as any newbie I think, we did a lot of poor choices.
Yet the game is out, it’s kind of fun to play and it was a very nice experience overall.

Common! Play with us!
Aaaand that’s all for us. We are amazed that you guys played our little game. Many, many thanks for that; and our next participation will be much better, I swear.
Till then, we are going to redo rogue rush with all the cut-out features ;3
Cya next time
The SchizoKoa Team
7This entry was posted on Friday, December 20th, 2013 at 11:40 am and is filed under LD #28. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
We did #95 overall on the last LD Jam with Rogue Rush (thanks, thanks, thanks), so I feel compelled to write a bit of code for the mini LD…

Murika fuck yeah!

So, yeah, Rogue Rush did #95 overall and we were really proud of it (especially for a first game). Guess beginners’ luck ran out, because this one is really not as good.
Well, I was pretty much alone, so it’s a given I could not produce as much as a 3 persons team, but I’m really not satisfied with myself, especially for the windows version which is plagued of bugs (and even an almost game breaking one, depending of your mouse)…
If you can find time to test it, please give me your feeling on what went wrong (beside my poor English).

Going 3D?
So, in December, I (with a 3 rookies team) did my very first game, it was Rogue Rush and we finished #95 overall (many, many thanks!). Last month, I tried doing something alone, it was Grab, Check, Inprison -Extra Invasive Edition- which was inspired by Papers, Please and (obviously) Cook, Serv, Delicious! Extra Crispy Edition, but it turned out pretty bad.
In order to learn a few tricks, for my third game (and also third participation to Ludum Dare in a row :D) I wanted to try something new… So I tried to use some 3D (as you can see, my modelling skills need quite an upgrade) and local multiplayer…
From the look of thing, my game should be ready in time, and I can already announce that it’s both stupid and fun :3
Here we are, Gaming Cockroach is out!
This is my third game and third entry to the Ludum Dare in a row :3
Gaming Cockroach is a serious game depicting how hard it is for cockroach to find adapted gamepad… a stupid game where a cockroach plays Tetris on NES…
Actually, the theme wasn’t inspiring me at all, I thought about all those 16 bits games with animals and couldn’t feel anything but that I would make a clone… Trying to do something new, I tried a few idea with my cat, to see if I could make her play with my tablet, but nothing good there either… Then I’ve got my idea: what if you where playing an animal (so… non human player) playing (literally non human player!) Tetris (again, non human)… This is solid theme following!

The game is REALLY hard, never been able to go beyond level 5, but it’s also fun enough to play not to get frustrated.
Also, I thought it would be better to try some features now than during a classic Ludum Dare, so I added:
A few bugs got squished! But I made sure not to hurt our cute little gaming cockroach <3
http://www.ludumdare.com/compo/minild-49/?action=preview&uid=31786
5This entry was posted on Monday, February 24th, 2014 at 6:22 am and is filed under MiniLD #49. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
Time to write a post mortem for Gaming Cockroach.
“Non human player” did not click with me. I grew up with the genesis and the super nes, and quite a lot of my favorite games are staring animals or at least anthropomorphic animals: non human player is not a constraint but a given in my mind. I guess I could have done a puzzle game, but the truth is, I don’t think I could pull out a working puzzle game over a weekend… So the last idea was doing a game that was not intended to be played by a human; I thought of different things, like making my cat play with my tablet or doing some video analysis from a webcam (poor man kinect) to make you play with a plush… And it was terrible till I get an idea : I was looking to add an interface outside the game (a cat, a plush, whatever), but it could easily be done inside the game. So I started doing some 3D model of a nes gamepad.
Well, I got lucky with this one: the development went right and I only got a few quacks on the road:


For my third game, I’m quite satisfied with the result, and I can’t wait for the next jam ^_^.
I’d also like to thanks everybody who played it!
Infinite thanks to John Gavin Polson who was nice enough to post about my little Gaming Cockroach on IndieGames.com 😀
The article : http://indiegames.com/2014/02/freeware_pick_play_tetris_as_a.html
Download the game : http://www.ludumdare.com/compo/minild-49/?action=preview&uid=31786
Thanks to r2d2upgrade (play his game guys, it might very well be the best of Mini LD49!) I saw there was a Youtube video of Gaming Cockroach 😀
Those reactions was pretty much exactly what I was looking for with this game :3
This will be our fourth Ludum Dare (mini included) since December 2013 😀
And we just opened our site : http://schizokoa.com/ our blog and all our games are there, come and say hi!

We needed a break from our #LD48 game… So we did another mini #LD48 game… Also, intelligent people should stay away because they could be offended.
… and there rages the war between God and the Devil!
We are doing a two players tablet game, and it is coming along nicely :3

Cya at release time!
So, we started some playtest of Warmaggeddon, our two players RTS on tablet/mobile, it works fine and I’m amazed by our pixel artist work for this Ludum Dare :3

And still more than 24 hours left 😀
Has it developed self awareness? Well, maybe… But before worrying about whether or not a game jam entry could become the next Skynet, you should try playing it : it’s a fun and colorful RTS in HTML 5 ![]()

Project page
And tomorrow, I shall write the Post Mortem of this great adventure!
Warmageddon is a simple RTS with two camps: God or the Devil; the way the game was made I expected most of the victory to be on the Devil side (if you are to try the game alone, you are going to play the devil). To get a bit of data back, I implemented some basic google analytics and the results are surprising me :
Yup, God is winning one third of a time, even though he is much less played! That means that there is more people playing it 2 players than I hoped, and I wish to thank you all for that!
Now, why not try it and rate it?

Images that moves!
Well, you could since I post almost everyday about our 2 players RTS, but in case you didn’t, look at that colorful gif and if you feel like it, go try and rate it

Booom, waaah, oh no an Imp! Flooosh… No sound on a gif? No problem!