Reggianito

LD34

Mandatory “I’m in” post.

I’m in. First time making game in about two years. Going for the compo for that sweet 48 hour antisocial caffeine rush.
I haven’t decided on my tools yet, will probably do so after I think of a game idea, but I’m considering giving Pico-8 a try.

Good luck to everyone!

Tags: im in

Secret update.

Featuring godawful lovely art.

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Well it’s certaintly starting to look like a game

I spent the last week playing An Untitled Story so you can probably guess where the inspiration for the art came from.
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Gameplay gifs as soon as all the placeholder rectangles are gone.

It’s over now.

Sin títuloSubmitted the final bugfix 2 minutes before the submission hour ended.
For my first Ludum Dare, I think it’s ok. The gameplay is complete and the game is pretty fun (and hard), but I couldn’t get all the graphics and sounds I wanted into the game.
I’ll release a post-compo version soon.
Good night, and good luck to everyone still working on the jam.

The aftermath-ish

After a few days of playing and rating games I’m ready to let this LD go. I usually dislike when nobodies (i.e. me) write super boring “I spent more time writing this than working on my compo game” post-mortems, so instead have poorly optimized .gifs showing cryptic gameplay and horrible bugs I can’t figure out, and a list of the tools I ended up using, for archival purposes:

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(Link in case the gifs piqued your curiosity http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=61928)

Tools used for My Dino:
♦ LÖVE
♦ Atom with the love-ide package (Anyone using LÖVE should give it a try, it’s pretty good)
♦ Paint.net
♦ Renoise

Good luck to everyone, and Merry Christmas!