masterkrepta

LD35

First timer is in for Ludum Dare 35

This will be my first entry. having only coded 3.5 games in unity in the past year. I will be using Unity 5 again, and either blender or PixelEdit for graphics based on my ideas.

LD 42

Slaughterhouse bug fixes

2018-08-13 (6).png

Thank you everyone who has already played for your feedback. I have taken a look at the collider issues and found that while the dead animals are not able to hurt you.. the colliders on the ones still alive are so large they stick through the dead ones as they push towards you. This is what was causing the damage from nowhere. (also the cow had an attack size almost as large as its whole body)

All damage collides have been reduced in size Also note the side rails the player cannot move through now affect the animals as well, so the “Herding” mechanic now works as I originally intended. UI enlarged slightly.

For those who haven't played it yet, the Windows build is available here.

https://ldjam.com/events/ludum-dare/42/slaughter-house