Marcus_siactro

LD29

I am in!

First post and nothing more to say but: I am in! This is the second time for me. The first was the sharkjam last year.

Also: Some informations about the stuff I will use:

– Unity 3D

– Milkshape3D(no…really)

– Paint(…what? Don’t give me that look : O)

– instant noodle soup

– coffee

 

Finally An Idea

So after nearly 12 hours I finally got an idea that I thought would be interesting enough to do. I am currently toying around with some retro inspired minigames where you can manipulate certain properties of ingameobjects to reach your goal. So my interpretation of the theme is something like “Beneath the “visual” surface”.

Here is a first WIP screen with very, very bad placeholder graphics:

1

 

cheers,

Marcus

Updated graphics

I updated the graphics of the first level a bit.

I will try to get at least four levels done by the end but I wouldn’t be surprised if it ends up being only three…or two.. : / 2

The Mainfeature In Action

This how it can look like if you screw around with the changable properties in my game : ) 3

Second Level

The second Level is done! This may very well be the third level you play in the final version but for now it is the second one and it is done : )

4

Third Stage Done!

The third stage is done! In this one you have to manipulate yourself and enemies ind a space shooter environment.5

Fourth And Final Stage

Soo the fourth stage is done and there won’t be anymore. At least all four stages are unique and represent a completely different way of gameplay.

6

Time for some fancy menu graphics