Yay First LD
So hey guys. I’ve been meaning to enter LD for ages but stuff keeps cropping up and I miss the dates. I’m not going to wait yet another 4 months, and I go off to college Monday, so what better way to kick off adulthood than with a weekend of coding? =D
So here’s what I intend to use folks:
- Gamemaker – I haven’t finished learning Flixel yet, and I’m too lazy to code in C++.
- SFXR
- FLStudio
- Crazy Awesome Maths
So yea, we shall see how this goes. I’m not a terribly great pixel artist, so I’ll will most likely end up having to draw everything with code. It’ll be some good practice as I haven’t done procedural stuff in a while, and maybe I’ll finally learn to stop tweaking everything and just make content. If all else fails, I’ll whip up something weird and crazy in a couple hours like I used to do for IRC jams.
Ummm, so introduction I guess? I’ve been coding on and off for the past 4-5 years, started in Gamemaker, moved up to C++ and recently learned Java, and been making small games since I started to learn code. (Although they are mostly compiled scraps of games. Only 2 true releases. =P)
Well, Good luck to everyone else involved. Looking forward to seeing what other great stuff you guys will pump out! ^_^
(As a quick question, are we allowed to use the extensions built into GM? It’s essentially just a simpler way to interface with a DLL, but some people might feel that is too much code written before the compo. Just in case I need to use a mp3 or physics extension to run a DLL… )







