john

LD25

Breakfast Post #9001

In the spirit of all the others sharing their breakfasts, here is my breakfast. I don’t have a picture, since my camera is broken, but here are some sprites to represent it.

Bacon:

Bacon

 

Eggs:

egg

 

Green Tea:

tea

 

It was truly a great breakfast, and I am now pumped up for the rest of the Dare!

-John

LD26

Team CPH-Tech is doing the jam.

CPH will be entering the jam.

Language: C++ with sdl module

Sprite Editor: GIMP

IDE: CodeBlocks

Sound: Audacity, a microphone

We will be making a 2d game, most likely an rpg or rts. Three of us, there are. We will see if there will be foodsprites this time round.

Looks like my group has schismed…

It would appear that my group has split up. As such, I will be entering the Dare Solo.

Language: C++ with SDL and SDL_Image

 

IDE/Compiler: Code::Blocks, Minigw32++

 

Graphics: Adobe Photoshop

 

Sound: Audacity and a Microphone; Various instruments

 

I plan to make a 2d old school RPG, hopefully the theme will allow me to set it in modern times.

I will be the consumer of tea and ramen, and destroyer of competitors!

Yet another workspace photo!

I’m following the trend, and now is breaktime for me, so now is when I post it. Here be mah workin’ space:

Mah Workin Space

LD27

We’re in.

My associate and I will be entering the Jam. 2d, C++ with SDL. Simple graphics, probably a tile based game. I plan to use VIM as my “IDE”, and my associate will likely use Microshaft Visual Studio C++. Graphics will be made using the GNU Image Manipulation Program(GIMP). We will release tested binaries for Windows and Linux, and untested binaries for OSX.

 

Comments

adventureloop
19. Aug 2013 · 17:36 UTC
WOOOOO Another VIM user. If anything that is a good sign for the jam. Good Luck

More like 10 Suckonds.

Worst theme ever. Using Death is Useful instead.

Concept Art

IMG_20130823_230903

Obligatory Food Picture

Can of Sausage!

I’ve been eating these all night, in hopes of coming up with an idea, so I can stop eating nasty canned meat byproducts.