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Ludum Dare 52

First LD!

Well, as the title says, this will be my first Ludum Dare.

I've done some game jams in the past, but nothing as big or popular as LD.

Let's see how this goes! I haven't use Unity is a long time so this is the perfect excuse to tinker with it again.

Have a great jam everyone!

Things can go wrong, but.....

Yeah, things can definitely go wrong.

After the first 24 hours of LD52 have passed, here's a little reflection of it.

I was working on the idea of pulling objects out of the floor and using them as weapons, something like Super Mario Bros. 2.

And Unity was working just fine, but then, at 7 pm on the first day (the jam started at 3pm for me) the internet decided to die for a several hours. So, I was left with no docs, no help, no nothing, and I'm not a programmer, so I was basically left in the dark.

But......what I decided to do turned out way better. I started to use Gdevelop, an engine that I wanted to use for quite a bit just to see how things work. And in a couple of hours, I had it! Both the gathering of items and the attacking enemies is done! ezgif-4-87439ecfe6.gif

It's definitely not much, and there's still a lot of work to do, but the main mechanic works and I'm super happy with it!

Time sure flies

I wasn't really aiming at Compo, so much that I just noticed is been 10 minutes since it ended.

And with that, I'm definitely here questioning myself, will I actually be able to make the Jam? I'm short of 24 hour left and I just have basic mechanics and enemies done, not even a level, not even a main menu.....Well, I guess I'll take one or two hours to rest now and it's an all-nighter baby!! Let's go!!

So close and so far....

Aaaaahhh!!!

I was soooo clooose!! I just needed to finish the boss battle, but with 30 minutes I don't think I can, and the worst part is that that's all I need to do, but without it the game not only is un-winnable, is also totally unfinished D: Well, I will say that, for being the first time I do a Ludum Dare, I did ok, specially considering I'm doing all by my own and I missed half a day due to issues with the internet and some updates that messed up the workflow between LDtk and Gdevelop. Oh, and also, that I haven't use Gdevelop nor LDtk prior to this jam aaaaand, that I noticed the jam's starting date just the day before it started. All in all, I'm happy with the experience, but kinda down that I couldn't finish in time.

I.....I think I did it?

(This is a re-writing of a post I did as soon as I submitted my entry, but apparently I was too tired to publish it properly)

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Holy hell, I was about to throw the towel on this one, but with 35 seconds before the time of the JAM ended I was able to submit it!

Sure, it's not finished, I mean, I uploaded the game without even knowing if it was working properly, and sure enough, I found a couple of bugs after the submission went live. But I'm super happy with actually finishing my first Ludum Dare, and I'm even happier because it's been soo long since I did a game jam on my own.

The fact that I missed half a day due to technical problems (I even had to switch engines after the first day) makes it even more sweeter.

Now, I'm just filled with an awesome sensation of finishing this game jam, but I'm even more excited with the idea of finishing the game! But I guess I'll get to that after the EXTRA is done :smile:

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