[Well, Bucket] Added WebGL support!

- Added selection of quality settings
- Fixed well animation not working properly
- Items become highlighted faster
- Added "fadeout" in beginning of game


* - is time based puzzle game, highly inspired by "Keep Talking and Nobody Explodes", where you have to defuse bombs *alone at fast pace in order to survive **
We had a pretty rough start at LD50, as we had some IRL problems, that wasted pretty much all time
So there are some improvements we had to make:
