jaremieforsman

LD36

I’m in!

First timer – don’t know what I’m doing but here goes nothing :)

Email: jaremie@nightcrawlerstudios.com

Tools: Unity, PS, Blender

Comments

jaremieforsman
27. Aug 2016 · 01:15 UTC
I didn’t mean to like my own and now I don’t know how to “unlike it”

Calling it a night – proud of my progress so far!

Finished the ruins! You must solve the puzzle attached to the spikes in order to progress.

Finished the ruins! You must solve the puzzle attached to the spikes in order to progress.

Here is what the puzzle will (sort of) look like.

Here is what the puzzle will (sort of) look like.

Comments

28. Aug 2016 · 06:14 UTC
Congratulations! Getting a very mysterious vibe from this, which I like! I’ll be keeping my eye on this one for sure :)

So proud of myself!

I did it! RuinsDig is *complete*. It’s a cave explorer/puzzle game where the goal of the puzzle is to feed the monster the golden apple using ancient technology and the miracle of physics! I’m writing that down here, because the goal of the puzzle is not listed anywhere IN the game, [and probably not intuitive.]

This was a solo project – however much credit given to the following:

Font:  Calligtastrophe, Evan Tetreault [100% free on Dafont.com]

Music: Cal Romer, Wawful Studios [www.wawfulstudios.com]

Here’s the link to my post!: http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=112775

And here’s the link to the game (Windows only) on Google Drive: https://drive.google.com/open?id=0B3mmUFWIV2qqOEs0YTdvcF92Nzg

And now for some screenshots!

LevelScreenshot

LevelScreenshot2

PuzzleScreenshot2

PuzzleScreenshot3