IanTheBee

Ludum Dare 48

Dungeon Painter is kicking off! (also i'm 12 years old)

I've gotten almost 33 ratings, making my game in the top 35 in terms of grades! I can't believe how much this game has rocketed in popularity, especially considering how i'm still only 12 years of age, and how I almost quit on this project! I got 19 comments on my game page, and one of my favorite streamers played my game on his ludum dare 48 stream! This project is a dream come true. Thanks everyone who rated my game!

How to Succeed in a Game Jam (as a 12 year old)

In terms of grades, my game is top 35 currently, out of almost 4000 participants! It is fully possible to succeed as a child game developer. I had a violin rehearsal on the last day of the jam, and I also had to go to bed earlier then others. So how did I pull it off? I worked hard, but to get results, I also had to make the game look appealing. I bumped up the post processing and added juice. I also made sure to submit my game to a livestream to be played, which boosted my popularity a bit.DungeonPainter2.png

https://ldjam.com/events/ludum-dare/48/dungeon-painter

Thanks for all the Kind Words!!

My game Dungeon Painter has been getting so many kind words, so many people telling me to keep going on my blog posts, and I would just like to thank everyone who has said nice things and sent good feedback. There are so many other games, and the fact that so many chose mine... I couldn't be happier with the outcome. So I just want to say; THANK YOU!! Screenshot 2021-04-27 092143.png https://ldjam.com/events/ludum-dare/48/dungeon-painter

A Thanks to Everyone Who Left Feedback...

THANK YOU:

(the-neon-shark and Their game: https://ldjam.com/events/ludum-dare/48/sperma) (Untitled Studios and Their game: https://ldjam.com/events/ludum-dare/48/deep-within) (rhewid and Their game: https://ldjam.com/events/ludum-dare/48/oh-no-my-ball) (toasteater and Their game: https://ldjam.com/events/ludum-dare/48/redeeppedeer) (shaggyfox and Their game: https://ldjam.com/events/ludum-dare/48/lava-runner) (GhostWave and Their game: https://ldjam.com/events/ludum-dare/48/swarm) (ehtd and Their game: https://ldjam.com/events/ludum-dare/48/the-pit-2) (SamurGuy and Their game: https://ldjam.com/events/ludum-dare/48/cavin) (mdotedot and Their game: https://ldjam.com/events/ludum-dare/48/deep-voice) (unpronounceable and Their game: https://ldjam.com/events/ludum-dare/48/grafa) (mockthebear and Their game: https://ldjam.com/events/ludum-dare/48/jelly-fall) (Chiller and Their game: https://ldjam.com/events/ludum-dare/48/digout) (fuzzypurplepixel and Their game: https://ldjam.com/events/ludum-dare/48/rooting-deeper-and-deeper-ld48) (clemonades and Their game: https://ldjam.com/events/ludum-dare/48/blue-cheese-lunar-descent) (Vimlark (!) and Their game: https://ldjam.com/events/ludum-dare/48/quick-scrap) (squigglez and Their game: https://ldjam.com/events/ludum-dare/48/the-reverse-of-the-summit) (KroyIsYork Games and Their game: https://ldjam.com/events/ludum-dare/48/bit-dungeon) (tyaka and Their game: https://ldjam.com/events/ludum-dare/48/river-carry-me-away) (petitpois and Their game: https://ldjam.com/events/ludum-dare/48/can-you-dig-it) (Zfert and Their game: https://ldjam.com/events/ludum-dare/48/sunken-dungeon) (alec and Their game: https://ldjam.com/events/ludum-dare/48/earigator) (interface and Their game: https://ldjam.com/events/ludum-dare/48/deep-sea-explorer-1) (Gonzalo Antuña and Their game: https://ldjam.com/events/ludum-dare/48/deep-wild-trip) (Maple and Their game: https://ldjam.com/events/ludum-dare/48/lost-in-thought) (Brainstorm67 and Their game: https://ldjam.com/events/ludum-dare/48/pokefish-gotta-flash-em-all) (JoskerDu and Their game: https://ldjam.com/events/ludum-dare/48/into-the-abyss-deeper-and-deeper) (korfi and Their game: https://ldjam.com/events/ludum-dare/48/minedeeper) (Landerack and Their game: https://ldjam.com/events/ludum-dare/48/godmode) (upcharlie and Their game: https://ldjam.com/events/ludum-dare/48/coffin-drop-1) (Rougedragon and Their game: https://ldjam.com/events/ludum-dare/48/find-the-page) (Jason Wilson and Their game: https://ldjam.com/events/ludum-dare/48/into-the-depths-2) (Smelly Games and Their game: https://ldjam.com/events/ludum-dare/48/eva-power-plug-nap) (Hestrateja and Their game: https://ldjam.com/events/ludum-dare/48/beautiful-blob) (cireneikual222464 and Their game: https://ldjam.com/events/ludum-dare/48/guardians-of-the-facility) (Mitsouko and Their game: https://ldjam.com/events/ludum-dare/48/neuro-diver) (GalactGames and Their game: https://ldjam.com/events/ludum-dare/48/groggy) (wizard sino and their game: https://ldjam.com/events/ludum-dare/48/conspiracy-dive)

Play my game too! https://ldjam.com/events/ludum-dare/48/dungeon-painter

I Will be expanding Dungeon Painter!

Many people in my comments have suggested improvement in case I ever expand on the game. I see a lot of potential in the idea, so I will expand on the game when I can. DungeonPainter2.png Play the game: https://ldjam.com/events/ludum-dare/48/dungeon-painter

Any Suggestions?

I am expanding my game, Dungeon Painter. If any of you have suggestions for game mechanics, audio, visuals, etc, then tell me in the comments! DungeonPainter.png Play the game: https://ldjam.com/events/ludum-dare/48/dungeon-painter

SHAMELESS SELF PROMOTION

Play my game, it's almost at 100 ratings: https://ldjam.com/events/ludum-dare/48/dungeon-painter DungeonPainter2.png

How I respond to Criticism (as a 12 year old)

My game, having gotten the 9th most ratings out of every game in the jam, has a lot of criticism on it's page. Some suggest things I agree with, some I don't. But I never, ever, ever go off on someone, or tell them their opinion is invalid. I tell them 'thank you for commenting', then acknowledge their criticism. One example: The Neon Shark commented: "Neat! One issue I had with the game is it feels 'too zoomed in'. You can’t really get lots of context for the map, just what’s immediately around you. The safest way to progress in the game seems to be to go very slowly to make sure you see all the terrain. I didn’t get the sense that there was an alternative play style to “slow and safe”. Since you can’t SEE anything you pretty much have to move slowly or memorize the map…"

I responded with a "I agree", and I acknowledged his criticism. Then, afterward, I said, "Thanks for playing and leaving feedback!" to let them know that commenting on my game did help me out.

I haven't seen anyone personally on this site, but I know some people on the internet will go off on others whenever they get a critique, or comment. This is the absolute wrong approach. The person took the time to play your game, or experience your creation, and they left a comment explaining what could have been done better. That shows that they became even slightly invested in your game, finding ways to improve. Punishing this with yelling and bitterness will be sure to get people to not come back.

As a 12 year old, I know the internet is a dicey place to be in, and I never know how someone's going to act, and more importantly, how I'm going to react. That's why I tried as hard as I can to be open-minded, and respond well to critiques.

Play my game, and leave criticism of your own: https://ldjam.com/events/ludum-dare/48/dungeon-painter

New Mechanic In Dungeon Painter

Animation.gif Progress! Play the Jam Version: https://ldjam.com/events/ludum-dare/48/dungeon-painter

New Dungeon Painter Mechanic

Progress city. Animation.gif Play the Jam Version: https://ldjam.com/events/ludum-dare/48/dungeon-painter

How Dungeon Painter Works

Here is the basic gist: I spawn a splash upon the bullet touching a wall, and only the part of the splash overlapping the wall is visible. DungeonPainterExample.png

SHAMEFUL SELF PROMO

Im ashamed :(

BUT ALSO PLAY MY GAME https://ldjam.com/events/ludum-dare/48/dungeon-painter

Im 12 dont judge

Dungeon Painter Questions

For the post-jam version of dungeon painter, will the amount of paint (ammo) be the same across all levels, or have a unique value based on the level?

Play the game: https://ldjam.com/events/ludum-dare/48/dungeon-painter

The First Look At Dungeon Painter Post Jam

The camera is zoomed out, paint is limited, with paint packs to refill on ammo. (Due to gif screen size, the zoom out is not noticable) Animation (3).gif Play the current Jam Version: https://ldjam.com/events/ludum-dare/48/dungeon-painter Follow me on Itch.io to make sure not to miss the full release: https://ianthebee.itch.io/

Thanks to our Wonderful team!

Programming: Ian Art: Ian Music: Ian Sfx: Ian Design: Ian Suffering: Ian

Play the game: https://ldjam.com/events/ludum-dare/48/dungeon-painter

Paint Limit and Ammo

Due to many suggestions in my comments, I added a limit to the paint you can shoot, and included paint packs to refill 'ammo'. You will be able to enable and disable an 'easy mode' where you have unlimited paint. DungeonPainter3.png

PLAY THE JAM VERSION:https://ldjam.com/events/ludum-dare/48/dungeon-painter