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Phosphorus
Synopsis:
Phosphorus is a platform game about go back home. When the backpack is no longer prepared and all the adventure has already happened. The dense night has already fallen this post-apocalyptic future and provisions were left only a handful of stories and matchs.
Storyteller:
Lisa Comics reached the end of the dungeon, grabbed the old lost book, and now needs to come home. We are at the end of the mythological hero’s journey, where everything has happened. She knows the way back, but not ready for it, your items and equipment were worn during the mission. In his backpack there are only a handful of matches against the darkness.
In return she will remember the events, the strategies used, find the bodies of old friends and tell their stories. However, not all traps were unarmed and not every monster was defeated.
At the end of the game, Lisa will find the tranquility of your home, your couch, your beer and your game.
Gameplay:
The game’s platform, following the simple pattern of walking to the right and left, jump and crouch, and, as a differential, the fact of her walking from right to left, ie, is returning home.
Not the items or fighting at close range, Lisa Comics has no equipment or strength. The darkness of the game is full and we only see the scene when she lights her match, which remains lit for 10 seconds. She can drop the match to the ground to maintain a brightness that place and light another.
It also can run, jump or slide further into a pothole. However, the phosphorus does not hold when it runs free.
Another possibility is to loot the bodies. Ie check for items (usually matches) in the way that it goes. Or pick up stones from the ground to hit it in torches for attention.
Commands:
WASD – movement: A <- / D -> / ^ W / S \ / /
Space – jump
Shift – Run
F – lights phosphorus, phosphorus loose / throws stones
Q and E and / or 1 and 2 – navigate menu items, and Q back option item and advances the E option. Choosing either match or stone.
Interactivity and Start
The game starts with the logo of Hoyt Hoy.
Opens the Game Logo: Phosphorus
After that, the menu-options: Start / Continue / Who is Hoyt Hoy?
When starting the game have a small animation:
Lisa Comics is with a torch almost fading on your side. She keeps a book in the empty backpack and dark takes the whole screen.
We see the words: “Now I just need to go home the same way I came. As said MountCook: To face the darkness, just press F “
Once the match goes out she will say: “The light fighting shadows for 10 seconds. I’ll have to run with the old shift and the good WASD “
By running and phosphorus goes again, “by the way I can not use the match with the technique ninja shift + space to jump farther, only in the dark. I’ll have to take it easy if you want to keep the light with me. “
She comes out of this room and the game actually starts. A simple platform game and dark.
Challenges:
The hole: There is a hole that will force Lisa Comics to run and jump, to succeed, it must “mark” the place leap dropping the match on the floor, and run away in the dark, jumping on the brand.
Strings: She’ll find a hole with ropes hanging, she will have to pass through it in the dark. There is no handle on the strings and match.
Monsters of Darkness: see their eyes glowing in the dark, violent creatures are attacking sound area, but are afraid of the light.
Monster of Light: They stood around an area of light to beat them just break the light that they protect, throwing a stone.
Storyline:
The game begins in a library with Lisa Comics guarding a book in his backpack and walking to the left and completing a brief tutorial.
Follows in a gameplay through obstacles. Simple and monsters appearing light or darkness. Dungeons and ropes.
On the way she finds the body of the samurai. Death Samurai happened for him to go alone in front.
Then she find the place where the technician died, He died because he had no courage.
After that, she’ll come across places where friends were fundamental to survive. With Boss, for example, it will find the monster’s body on the floor.
When leaving the place, she will deliver the book to your contractor and will go home (cutscenes), which will play game.
Fin
Arts and Details
Game screens:
1st Logo Hoy Hoyt
2nd Logo Phosphorus (press space to continue)
3rd Game on.
Animations:
Jump
– Sound Leap
Lighting the match / finger, generating light.
– Sound: Match lighting.
Monsters of the dark. Eyes shining in the darkness
Seeing the light, he leaves and disappears into the dark.
– Sounds: In the dark – grunts
In light – sharp yelp
Monster in the light. Monsters stopped breathing. When it gets dark, he does not attack, if the player turns on the light, the monster attacks, killing.
– Sounds: In the Light – Breathing
In the dark – squeal acute
Dying
Back to the beginning of the challenge.
– Sound: póin
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