hcs

LD18

Statement of Intense

Hi, this is my first LD, and really my first game compo since the Minigame compo in 2003 (where I submitted the only 1k NES game).  I enjoy programming contests and I’m trying to get better at making games, so I’m really looking forward to it!

I’ll be using MTASC and swfmill (and likely Inkscape and Gimp) to work in Flash, maintaining swf v7 compatibility.  This due at least somewhat to the idealistic desire to have the game work in gnash.  I’ve been working on a few games in this environment for about a month, so it’s at the top of my mind.

I hope to enjoy playing y’all’s games!

Comments

20. Aug 2010 · 08:34 UTC
garbage attack!

Desktop!

As is now traditional, my desk, and surrounding Space.

Tags: deskphoto

Comments

Praetor57
20. Aug 2010 · 21:40 UTC
Love the keyboard! (and the MC Escher pic).
Osgeld
20. Aug 2010 · 21:48 UTC
Ah yes! someone else with a model M, good form
20. Aug 2010 · 21:54 UTC
Right! I actually found it in the trash years ago, some fool was getting rid of it. I love the thunderous roar of the keys when I get into it, really makes it feel like an act of Creation.
Osgeld
20. Aug 2010 · 22:05 UTC
yea I got mine for 3 bucks at a computer store, he wanted 20 but were buddies, my wife processionally says something about the roar when I get fast n furious and she is trying to watch netflix or something lol
Praetor57
20. Aug 2010 · 22:08 UTC
I’m watching for a deal on one (right now I have a (not nearly as clicky) 15yr old Dell AT101W). Might just get a new unicomp one…
Ariel Yust
20. Aug 2010 · 22:20 UTC
Its good to let go =]
20. Aug 2010 · 22:31 UTC
That’s a bookmark from a used book store, actually :)

And I did once let go of a huge tub of books, got $25 dollars for my trouble. Ah well, worth the shelf space.

Master Exploder

So here’s the thought:  Top down, player has the ability to cause any enemy within some radius to explode, destroying everything nearby.  Has some set number of times he can do this per screen.  So by variously waiting on or luring enemies, can kill the excess enemies and break down walls to progress.

Screenshot

Well, while I wait for a debug gnash to compile (trying to track down where this freeze on mouseover is coming from), here’s a shot of my current state 5 hours in:

Tags: progress, screenshot

Explosions!

Yes, placeholders, but enemies can explode and take out others (and the player, the burnt green square in this shot).  About 10 hours worth of code behind this, looking forward to actually putting some levels together tomorrow.

Tags: progress, screenshot

Master Exploder so far

I have 11 levels of my game complete, thought I’d put it up for someone to poke at.  Still placeholder graphics, time will tell if I get around to fixing those at all.
Clickable link!

Comments

22. Aug 2010 · 08:31 UTC
I played through all 11, it’s a fun mechanic. All you need now is to replace those placeholder graphics.

Master Exploder is done (for now)!

I’ve submitted Master Exploder. I learned that a design requiring a large number of interesting levels is a bad choice for LD. I also learned that I’m capable of putting out at least recognizable graphics. There’s some hours left, but I’m exhausted and the game does everything I’d wanted it to.

Tags: final

LD19

HCDesk


This will be my second LD, I enjoyed the last one a lot. Here’s my desk, same set up as last time, just a lousier photo and more junk.

Tags: deskphoto

The Muse

One day in and no progress on game design. But I did get Rosegarden + Fluidsynth set up and recorded a few little tunes which will probably not have a game to contain them:
Peppy title
Goings On
Theme?
Obligatory Game Over

Glassbox done!

Well, I came up with an idea I’m not too happy with, but I did get it finished!

http://www.ludumdare.com/compo/ludum-dare-19/?action=preview&uid=2520

Complete with music and sound effects. Graphics done from a bunch of photos, makes the whole thing feel really weird.

Tags: final

LD20

Continue?

Gonna try to give it another go. Really have no idea what I’ll use, depending on the theme it’ll be something very simple. Not too well prepared this time, I just started a new job (doing game stuff for reals) so I’ve been busy.

My last two attempts:
LD18 and LD19 Montage

And the desk, similar to previous years but now located in California:
a room

Tags: deskphoto, montage