Excessively late start…
Until yesterday, I forgot that Ludum Dare was approaching… and this morning I milled around for a bit trying to decide if I had time – let alone an idea – to even begin working on it. Well, I decided about 8 hours ago that I was going to give this a shot, and thus 5 hours ago I started messin’ around with an idea that one of my friends brought up.
There’s no way I’m going to finish this, but perhaps I’ll come up with something. I’ve got the beginnings of a game thanks to Unity:
My friends’ suggestion was to make a game where you’re a fish eating other fish, but those fish provide you some kind of mutating powers.
I figured I’d start off even smaller, with some static objects that you could eat and a little pointer (the aqua line in the picture above) to show you where the nearest of those objects are located. For each of these pellets that you eat, you become just a little bit faster.
That part’s working… now to make it do something interesting. In a couple of hours. Hmm. I feel like it may have been a mistake to start this late. Ha!

