Hello everyone,
after the theme annoucement at midnight here, i worked on an idea quickly. The idea wasn't well defined but i knew i was needing à 3D Character.
I start to draw quick ideas for the character and immediatly go to 3ds max to have it as quickly done as possible.
Here is the result:

i modeled, textured and rig him in less than 2h! while modeling i was thinking at trying a shader in the style of Mike Mignola art style:

I followed both articles on toon shading with Unity Shader graph to achieve the look i wanted:
https://blogs.unity3d.com/2019/07/31/custom-lighting-in-shader-graph-expanding-your-graphs-in-2019/
https://connect.unity.com/p/zelda-inspired-toon-shading-in-shadergraph
and here is the result that i'm quite happy with for a game jam entry:
https://youtu.be/ipZkINGFAAc
Now i have a game to make !