My first ludum
I'm the guy who ALWAYS over scope his protects so maybe I will release something for once.
I'm the guy who ALWAYS over scope his protects so maybe I will release something for once.
My game has a time mechanic where every minute or so the enemies gets more threatening, I want to bind this to the in game time and I could make a simple custom timer and there's that.
My question is: is this necessary? Does the timer node already used Delta? (So far I couldn't find answers)