Damien Black

Ludum Dare 56

My first game jam down!

This was quite the experience for me. I'm just a team of one, but I decided I wanted more time so I've spent the last 72 hours working frantically. Don't worry, I did sleep! But I still feel like I pushed myself pretty hard.

Now I have "Quantum Swarm".

ScreenshotsTogether.jpg

I made a game where you design the circuitry of nanobots. This is a nod to to "A.I. Wars: The Insect Mind", a game I played in the 90s. In the end, "programming" the bots in that game wasn't as fulfilling as I would have wanted. I imagined this game would have more of a "swarm" feel, where communication can happen more organically. Additionally, "A.I. Wars" has you code in a stunted programming language. I thought it would be cool if you actually wired some stuff up!

My over-ambition comes through pretty easily. I added a lot of "functionality" that didn't make in into the "content". My six "levels" hardly scratch the surface of the nanobot circuitry system. I did however add an entirely undocumented "sandbox". I suppose it is at least a place my code lives on.

In the end, I'm actually quite happy with what I have. I look forward to everyone's comments. And I look forward to playing everyone else's game.

https://ldjam.com/events/ludum-dare/56/$395358

Screen sizing of embedded games

First of all, loving the games.

But, and maybe this has been pointed out already, on chrome almost all of the embedded games are getting their edges cut off. If I kill the sidebar everything works fine.

I have this in stylebot now:

.sidebar { display: none }

I know, I know. Now I can't see the countdown. I'd rather have access to the games :). I don't have time to figure out the proper way to get things sized right, CSS isn't my strong suit. Let me know if y'all have found something better.