cubotrox_toni

LD36

UBUQ: Guitar Hero meets RPG (Progress #1)

Take a look to the game concept here:

http://ludumdare.com/compo/2016/08/28/ubuq-guitar-hero-meets-rpg/

At this moment, the development progress is:

  • Gameplay mechanic is ready, but we need to polish it in order to get better game feel.
  • Music is done and we are working on SFX.
  • Level design is almost ready.
  • Main character and 2 enemies are already animated.
  • We are still coloring everything.

In a few words, with only 30% of time we still have a lot work to do, but sure we will achieve it :)

What do you think about mix the Guitar Hero mechanic with RPG? Could it has a good feeling?




Tags: game, jam, Ludum Dare, screenshot, unity

UBUQ: Guitar Hero meets RPG (Update #2)

Take a look to the game concept here:

http://ludumdare.com/compo/2016/08/28/ubuq-guitar-hero-meets-rpg/

The Jam ends in 11 hours but we have a lot of work to do. I begin to fear that we can not finish it ?

  • All tiles and assets are almost finished.
  • Combat mechanic and music are finished, but we are polishing them.
  • Level design is done.
  • Gameplay mechanic is done
  • Music and SFX are done
  • Art of tiles and assets is done
  • Level design is done
  • Character and enemies are finished
  • Next things we want to do:
    • GUI: health status of characters, money count and damage indicator
    • Title screen: game title, how to play and “play” button
    • Loot: coins, healings and upgrading devices

photo9 photo10

Tags: game, jam, LD36, Ludum Dare, screenshot, unity3d

UBUQ: Guitar Hero meets RPG (Submitted!)

Yes! We did it! Finally we achieved to get something playable, and sincerely, it’s much more than we expected.

  • Start screen with story, instructions and credits
  • Attack system combat
  • Melee and ranged IA for enemies
  • Two kinds of enemies: standard and badass
  • Loot drop (coins and healing ) from defeated enemies
  • Little level fully designed
  • Full art colored
  • Damage system to/from enemies
  • Game over management

I would like to congratulate my team for the hard work.

portada

shot4

shot5

shot6

 

Tags: final, LD36, Ludum Dare, screenshot, unity3d