First Ludum Dare. Coming From Global Game Jam 2018
This is my first Ludum Dare, but I've been in one game jam before. I've participated in the Global Game Jam 2018. I learned how to create git repositories just for Ludum Dare. I will be using the following for my game development:
- Language: C++
- IDE: Visual Studio 2017
- Engine: My own custom engine (utilizing OpenGL and OpenAL)
- Art: Aseprite, Paint.net
- Sound: MuseScore 2 and Bosca Ceoil
I have been working on my engine for a while, and it makes OpenGL and OpenAL extraordinarily easy to use. I will be using my engine for this Ludum Dare 42. I will also be developing it further, alongside the game.