Always wanted to try
Hobbyist game developer in college, trying my first Ludum Dare. I've wanted to participate for years, but've never made the time. I'm currently in a spot between the end of classes and the start of exams, so I feel like I can commit without worrying about school.
I'm not aiming for anything spectacular, I just want a working game I'm personally happy with. I plan to use Unity, as it's what I've spent the most time with. Probably using lots of programmer art.
Plan to get a basic game idea laid out today, then wake up tomorrow and throw myself at it. Let's see how this goes.