This is my first Ludam Dare! May the best Dev win!
Oh, and any tips for a newbie like me?
Oh, and any tips for a newbie like me?
There are still a lot of games in the danger area (They do not have enough votes to finish the jam), so I ask everyone to help these poor games. I am lucky enough to have my game just over 20 votes, so this cry is not for my sack.
If you're having trouble generating those pesky ideas, I would recommend a documentary. The one I used to find my game idea was Kurtzgazate in a nutshell's (probably spelled wrong) video on ants.
Even though my already small levels of motivation have been crushed as a jammer, my motivation as an indie dev have sky-rocketed! I was busy yesterday, and both busy and distracted today, so... u'know. No matter what, I hope y'all keep posting your progress! I have loved watching all these games flourish and I'd love to watch these micro-games become best-sellers on steam! Happy Jamming! :)

Yes, it sucks. No it's not out yet.
Anyone got some programming horror stories of spaghetti-code during the jam?
Even for a small simple game, even if it's just a screenshot of the project's development window (like I did), add a screenshot! It will make your game much more popular. Most people don't have much time, so they'll play the best looking games first. If your game doesn't have a thumbnail, there's no way for them to judge how good your game might be.
This will be my third Ludum Dare and probably somewhere in-between my 9th-12th game jam.
I'm going to be using: Unity for all my dev stuff, Pixelorama for pixel art, Krita for non-pixel art, Good ol' pencil and paper for writing things down, And my brain for generating ideas (No AI over here, but there's no shame in it).
Hope you all have fun (cause that's what it's all about baby!) and whether you finish or make a good game, you might find that you learned something along the way!