Chariot

Ludum Dare 56

We're working on Evergrove!

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Quick update on our game jam project, Evergrove! We set out to build a game with procedurally generated maps and colonies of tiny dwarves that can think for themselves but also work together for the greater good.

Right now, we’ve got the procedural map generation up and running, which is super exciting!

map.PNG

We’ve also started drafting out the resource hubs and the dwarves we’ll be spawning into the game.

ressourceemhub/emdrafts.png

Still some work to do there, but things are starting to take shape.

We're working on Evergrove!

evergrove_cover.png

Quick update on our game jam project, Evergrove! We set out to build a game with procedurally generated maps and colonies of tiny dwarves that can think for themselves but also work together for the good of the group.

Right now, we’ve got the procedural map generation up and running, which is super exciting!

map.PNG

We’ve also started drafting out the resource hubs and the dwarves we’ll be spawning into the game.

ressourceemhub/emdrafts.png

Still some work to do there, but things are starting to take shape.

Digging Creatures!

The procedural map is up and running, and our little creatures are digging their way through the rock walls. We also wrote a generator to add some variety to the dwarf designs, and we’re happy with how it’s coming along. Hope you’re all enjoying the jam and making good progress! Happy creating!

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We did it!!

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After a weekend filled with energy and snacks, we successfully completed our game!

In Evergrove, you can build your own dwarf colony in a procedurally generated underground world. Gather resources, manage your dwarves' needs, and strategically place hubs to ensure your colony thrives.

With over 100 commits, our keyboards were definitely working hard! We can’t wait for you to try it out and hear your thoughts! 😊

Some gifs of Evergrove!

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A tiny Dwarf Fortress and The Sims mashup! 🏰🏡

Don’t let them run out of beer and food... or they might explode! 🍺🍗💥

Play on Ludum Dare!

https://ldjam.com/events/ludum-dare/56/evergrove

Or play on Itch.io!

https://pumpkinchariot.itch.io/evergrove

Ludum Dare 58

✦ An Intergalactic Music Factory ✦

This year we teamed up as a group of four game devs for Ludum Dare!

Members: - Me (Chariot) - Cautious - Bognari - iocutus

It’s my first time working in a team with so many members, which is super exciting for me. To keep everything manageable, we decided to assign roles, so this year I’ll focus on art and for the first time on music only.

We brainstormed late into the night and came up with a concept that we all absolutely love. You can think of it as Factorio, but instead of mining and crafting resources, you collect resonance from alien worlds and build production lines for music for an intergalactic radio station.

Cautious is an incredibly talented musician and pixel artist, and I’ll try to support him with a few tunes. Bognari and iocutus are the coding brains this time, building all the systems that will bring the factory to live... Ahh life ★!

Excited to see how it all comes together!

Here is our moodboard: Screenshot 2025-10-04 at 12.25.58.png

We got a game!... Somehow

Building stuff finally works! We can now place little factory buildings. Next step is implementing the conveyor belts...

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Lessons learned

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We had a lot of issues with the conveyor belts when we submitted our entry, so the game wasn’t really playable back then. We were a bit disappointed about that, but very happy that some of you still tried it out and even gave us feedback.

After the jam ended, real life kicked back in and we didn’t have much time, but we managed to fix things here and there. So here it is, a bit late but finally working (more or less, still a few bugs around).

The conveyor belts are now placeable, flowing, and actually transporting the music note packages all the way to the space radio station. So the future of Nebula FM can finally be saved! :D

Big thanks to everyone who supported or tested it in the meantime, it really means a lot to us. : )

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