cadika_orade

LD 44

Got some basic art

Got started a few hours late, but I came up with a concept and made some basic art in Blender ready to render into sprites. Character design inspired by Felix Colgrave.

playeremmock/emup.PNG

Basic Layout

After tweaking the Eevee renders a bit, I've got sprites in Game Maker. Better graphics to come once the core mechanics are implemented.

in-engine_1.PNG

My character says hello

https://cdn.discordapp.com/attachments/570321444102209567/571625187888463892/UqZ6kOUIaD.mp4

ezgif-5-7c526a828acb.gif

Getting Grabby

Runner_eWKk5Zxwba.png

Grappling mechanic is operational!

Getting Grabby

Runner_eWKk5Zxwba.png

Grappling mechanic is operational!

Core Game Mechanic

Runner_vRiISPNQpl.png

Finished implementing the core game mechanic. Now I just need obstacles and a HUD.

Feature Complete!

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That does it! Crash Grab is now feature-complete and playable. All that's left now is adding a lose condition, menu, and a bit of tuning.

A little polish goes a long way!

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A few hours spent improving animations, effects, and artwork. Time well spent. Tomorrow I'll add a menu and some sounds and it'll be done!

First Ludum Dare completed!

It's finally finished! 70 hours later, Cash Grab is a playable, feature-complete game!

Runner_crtwMTHqUQ.png

Please give it a shot and rate it! https://ldjam.com/events/ludum-dare/44/cash-grab

First Ludum Dare completed!

After 70 hours, Cash Grab is a complete and playable game!

Runner_crtwMTHqUQ.png

Please try it out and rate it. https://ldjam.com/events/ludum-dare/44/cash-grab

First Ludum Dare completed!

After 70 hours, Cash Grab is a complete and playable game!

Runner_crtwMTHqUQ.png

Please try it out and rate it. https://ldjam.com/events/ludum-dare/44/cash-grab

First Ludum Dare completed!

After 70 hours, Cash Grab is a complete and playable game!

Runner_crtwMTHqUQ.png

Please try it out and rate it. https://ldjam.com/events/ludum-dare/44/cash-grab