Hello Ludum Dare! Here's Day 1 progress.
Not sure how this whole thing works totally. But here we go.
The most I did today was make five ambient loops that will serve as the background music. I'll probably make a few more.
Hey FL Studio users - if you wanna make unique ambient music really easily, just start throwing random samples into Fruity Convolver. Works like a charm.
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I don't really have anything else to show, so I'm gonna go to bed and work as hard as I can tomorrow. Don't know if I'll finish this in time for the compo. Frankly, I don't know if I really care. As long as I get it published for the jam then I'll be satisfied.
Oh, have I mentioned I've never finished a game before? Yeah. This'll be fun. I'm assuming that 80% of the other submissions will use Kevin MacLeod or some sh*t like that for music so I'll get a decent Audio score by default. Fingers crossed :P
I have to make the bitrate pretty low so it looks kind of garbage, but if I didn't, then this game would be almost 500MB. (I'm planning on having 14 more video files.)
The graphics suck. I know. I'm trying to tell a lot with a little.
Welp. Back to work!
Although, effects can only go so far to hide the crudeness of my graphics. :P
Good night!

