Artyom Volkov

Ludum Dare 48

Title Goose Team assemble!

Yet again Title Goose Team participates in Ludum Dare.

This time we use Unreal Engine 4, why? Because we like challenges! Considering the fact, that it'll be our very first 3D jam game!

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Who is Title Goose Team this time?

Every Ludum Dare, the team reassembles, and almost every time, it's different.

Unfortunately, this time our compositor Sava T can't participate in the jam. However, he's ready to come back in the future with the honcastic OST.

However, it's not the end of the world! Here are LD48 gooses:

  • Ruslan Seferbekov — the second time in the team, he was behind the level design of HONK II;
  • AnSick — first time in the team, but a pretty experienced game jammer;
  • Alexander Getmansky — the first time in the team. Nevertheless, he's also a pretty experienced game jammer;

And, of course, me, the one who started this team as a joke, but eventually, something went wrong.

Fun fact, Ruslan, AnSick and Alexander are my former students from game design courses!

Do we have plan? No.

Are we ready for the jam? No.

This time we aim to get classic game jam experience.

LD48 splash

Here is a traditional splash screen which we will use for our LD game. You also can use it if you want.

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Some progress so far

We're almost done, and as usual, we made some mistakes. XD

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The Bonekest Dungeon!

Titled Goose Team is eager to announce that we've finally finished working on our submission. We're happy to introduce you our brand new game — The Bonekest Dungeon.

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Better instructions for The Bonekest Dungeon

Finally, our team updated the insturctions for the game. It's a shame that we couldn't provide our game with a proper UX during the jam. However, we try our best to explain the rules of the Bonekest Dungeon!

Play the game

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Ludum Dare 49