Based on real events







Yet again Title Goose Team participates in Ludum Dare.
This time we use Unreal Engine 4, why? Because we like challenges! Considering the fact, that it'll be our very first 3D jam game!


Every Ludum Dare, the team reassembles, and almost every time, it's different.
Unfortunately, this time our compositor Sava T can't participate in the jam. However, he's ready to come back in the future with the honcastic OST.
However, it's not the end of the world! Here are LD48 gooses:
And, of course, me, the one who started this team as a joke, but eventually, something went wrong.
Fun fact, Ruslan, AnSick and Alexander are my former students from game design courses!
Do we have plan? No.
Are we ready for the jam? No.
This time we aim to get classic game jam experience.
Here is a traditional splash screen which we will use for our LD game. You also can use it if you want.


We're almost done, and as usual, we made some mistakes. XD

We're almost ready!

Titled Goose Team is eager to announce that we've finally finished working on our submission. We're happy to introduce you our brand new game — The Bonekest Dungeon.

It was a little bit painful, but we managed to build Linux version of The Bonekest Dungeon

Finally, our team updated the insturctions for the game. It's a shame that we couldn't provide our game with a proper UX during the jam. However, we try our best to explain the rules of the Bonekest Dungeon!

This version is the Bonekest, as the maze become more enhanced! Besides, we added different difficulty levels.
