AClockWorkLemon

LD19

Jammin’

Well, i hate to say this, but i just dont have time to finish for the compo (i dont think). If i can finish in time, then yay!, but i dont think i will. That said, i’ll definately have something ready for the jam 😀

I Finished!

I know, its impossible… but it happened!

Just managed to get the sounds working in time, etc etc.

It's a screenshot

So yeah. Big thanks to the people at the IRC channel 😀

LINKY!

TIMELAPSE

Couldn’t be botered adding in music, too braindead.

Remember AfterDark?

Well, i finally got around to updating it to v2!

check it out here:
http://clockworkgames.comuv.com/?page_id=10

YAY!

LD21

Some Post-compo Stuffs!

Man, it’s been a while. Been caught up with school, so i couldn’t attend the last few LDs :(
That said, I have had the time to work on my skills a little, and have been working on a game in AS3, with the help of good (not so) ‘ol FlashPunk.
If any of you remember LD#18, i entered a game called “AfterDark” (you can find it HERE). Well, the entire game has been re-written in ActionScript since then, and this is the result:

GET A BETTER BROWSER DAMMIT!

Slight graphics upgrade since last time...

GET A BETTER BROWSER DAMMIT!

Also got a new name, and a new logo!

The game is still in sponsorship stage, but if you want, you can give it a go on FGL (you will require a developer/sponsor account) HERE

I’M IN!

(I think)

It’s AClockWorkLemon here, and i might be back with an entry this compo! Can’t make any promises, what with schoolwork and such, but hey! Let’s see how it goes! If i end up making a game, i will be using one of the following:

  • GameMaker 8 (Pro)
  • ActionScript 3, with the amazing FlashPunk library
  • Python 2.7, using the libTCOD library (if i go for this, the game will likely be very short and sweet. Obviously don’t have enough time for a full-scale Roguelike :3)

Plus, for SFX, ill be going for the omnipresent SFXR. Supposing i get time to make music, i … err … i’ll see what i can find ^_^

Workspace (or lack thereof)!

Well, i figured that all things considered, that i should probably clean my desk, ready for the compo. And yes, my table is also my whiteboard. ujelly?

Lots, and lots of shit

Before

CLEAN!

After

Tags: deskphoto

And after 12 hours…….

I have an idea, and a pretty bad cave generator. I need to sleep now, but hopefully tomorrow i’ll be able to get a much nicer cave generator running, along with some gameplay. You can see current progress here:

http://clockworkgames.comuv.com/games/ld21/

 

Oyasumi!

Comments

20. Aug 2011 · 12:08 UTC
really nice 😀

LD22

OH CRAP!

OK! so, i totally forgot about Ludum Dare, and so here i am, 24 hours in, without even starting!

BUT! Rather than give up on this attempt, this is a good chance for me to do some seriously fast development. Glorious train wreck time!

Tools and tricks:
Language: Python
Framework: My own, PyPunk (based on FlashPunk)
Text Editor: SublimeText using the CoalGraal syntax theme
Compiler: PyInstaller

Not sure if i will end up submitting anything to the compo, but i’ll try! Jam is always there as well, i suppose 😀