So far so good. Before I get a couple hours of sleep, here is a new screenshot:
Good night and good luck everyone.
My game is officially known as “EpiCat”. Why is it official just now? Because I started the title screen!
Tags: screenshot, title
24 hours gone. Wow.
I managed to add collisions with the enemy ships themselves, and tweaked a few things since my last update post. No screenshot now, but many more more will come later.
Tags: update
Well, I finished. 😀 EpiCat is submitted.
You can play it here, now with sounds (but no music)! http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=5267
That’s right, no music. Maybe in the “Super Special Gold Platinum Diamond Plutonium Director’s Cut” edition 😉
Well, I suppose I should do a postmortem! This will be short, don’t worry. 😉
I made a space shooter. Yes, I know, it doesn’t really incorporate the theme too much, but the player is alone against all the alien ships…
The Good:
The Bad:
The Ugly:
If you haven’t played it yet, you can check it out here: Clicky
I’ve been improving the graphics a little, and will add background music and more enemy types soon. Thanks for reading this postmortem. 
The title says it all. Before starting my SOPA/PIPA protest game, I decided to release a new version of EpiCat.
Play it here: http://dl.dropbox.com/u/27464471/EpiCat/EpiCat-1.1.0.swf
It’s mostly art improvements, with some bug fixes, a new enemy, and gameplay balancing. Please let me know what you think!
Things still to do:
Tags: post-compo, update
So yeah, it’s done. Play it here: http://www.ludumdare.com/compo/sopajam/?action=preview&uid=5267
Remember: SOPA is no one’s friend!
Just under 10 days left, I’m overly excited! This will be my third time participating, not including miniLD 33.
I plan to use:
I’m not sure what kind of game I’ll be making. I do know that it won’t be another shooter! :p
For a little pre-warmup warmup, I decided to work on my LD #22 game a little.
Changes:
I would appreciate any bug sightings and feedback.
You can play it here: http://dl.dropbox.com/u/27464471/EpiCat/EpiCat-1.2.0.swf
Tags: postcompo
Presenting: 99 Keys!
99 Keys is a game about jumping and collecting keys. Simple, but it will take a lot of patience to go through all 99 keys!
Page is here:
http://www.ludumdare.com/compo/ludum-dare-23-warmup/?action=preview&uid=5267
I’m feeling warmed up! 😀
I didn’t like the chosen theme at first, but I think I’ve warmed to it a little.
My idea is this: A small creature from a small planet wants to explore space (that smallest circle is his). it will be a kind of “Avoid-em-up”. The screen you see is where you choose a planet to travel to.
All I have is that screen and basic movement and asteroid spawning.
Woohoo, bacon! I’m thinking about lots of food and other things to collect to increase your “interest” level. Not sure what that will do yet.
Now I want bacon…
Tags: bacon
Irish beer stew tastes good. Who knew? :p
Anyway, I finally thought of a use for the “interest” mechanic: ship speed.
I also add the sixth (and last) planet. Now I think I might take a quick nap before more work.
Today is going to be all about adding the ending “cutscreen”, and polish.
And, of course, sound and music. We’ll see how it goes.