CodeDrawPlay

LD32

Where to begin?

Sadly yes, this is another one of those pesky “where can I learn to make games” however it’s not exactly like that either, I am beginner in Photoshop, beginner in Unity, and beginner in Blender.  I do have about 2 years of messing with python up my sleeve, and about 6 months C#. I would not consider myself great at any of this, but then again the biggest critique in life we have is ourselves. I do have weak spots, a lot of them that include: Sprite Sheets, Making an interactive GUI and HUD, making large projects, importing graphics and sounds, creating my own graphics and sounds. I noticed that there is a ‘Tools’ Page and on there it is equipped with quite a few things that might help, and I am not interested in big Unity games, more of a low-poly platformer (and there are tools to help) however, I guess I just need pointers on where to go from here, how do I begin my first big project, how do I start a small project. Are there any good recommendations for beginners.  I have always wanted to be affiliated with game designing ever since I was in middle school, I have had very little opportunity to learn from a proper mentor.

Comments

Knowledge
14. Jul 2015 · 10:59 UTC
You said you know Python so you may use PyGame.
16. Jul 2015 · 09:51 UTC
“how do I start a small project?”

LD33

One for all, all for one?

I looked into the tools page and I discovered quite a few things that would assist a game developer, however I was wondering where is the line drawn when it comes to programming? As someone who is interested in this (quite a lot actually) I know for a fact 3 weeks is not enough time to learn any language to make a game. On the other hand, I have been playing around with Scratch for about 2 years now, and I have made quite a few games like that. Styncyl, seems to have a similar style, although I feel much more comfortable using something I already know. In scratch I realize I will not be able to publish it as my own work because it’s using someone else’s program, and there are many restrictions about making games off of scratch and using it for personal use. However it is something I want to attempt and I was wondering if Scratch is a viable option in the upcoming Dare.

 

Comments

Retrosaur
31. Jul 2015 · 19:22 UTC
I’m not 200% sure, but I am fairly certain that Scratch is okay to use, as I have seen a few Scratch submissions and I don’t think anything happened to them, but honestly, don’t quote me on this!
31. Jul 2015 · 23:57 UTC
you can definitely use Scratch to make Ludum Dare games! There’s even a tool somewhere that publishes your scratch game into a standalone executable somewhere… I’ll let you Google for that yourself. Definitely go for using what you’re familiar with rather than a new tool for your first time (assuming this is your first time)
funkysquid
01. Aug 2015 · 01:16 UTC
Go for it! Good luck 😀
Timm638
01. Aug 2015 · 15:48 UTC
The Jump from Scratch to Stencyl isn’t really hard.

If you want accept the challenge, then your reward would be alot moer freedom.