Where to begin?
Sadly yes, this is another one of those pesky “where can I learn to make games” however it’s not exactly like that either, I am beginner in Photoshop, beginner in Unity, and beginner in Blender. I do have about 2 years of messing with python up my sleeve, and about 6 months C#. I would not consider myself great at any of this, but then again the biggest critique in life we have is ourselves. I do have weak spots, a lot of them that include: Sprite Sheets, Making an interactive GUI and HUD, making large projects, importing graphics and sounds, creating my own graphics and sounds. I noticed that there is a ‘Tools’ Page and on there it is equipped with quite a few things that might help, and I am not interested in big Unity games, more of a low-poly platformer (and there are tools to help) however, I guess I just need pointers on where to go from here, how do I begin my first big project, how do I start a small project. Are there any good recommendations for beginners. I have always wanted to be affiliated with game designing ever since I was in middle school, I have had very little opportunity to learn from a proper mentor.