Eliminating redundancy is key
Can we please stop putting “is key” onto themes? We know it’s key. It’s the theme. If it wasn’t key, it wouldn’t be the theme.
Adding “is key” is just as redundant as adding “is the theme”.
Can we please stop putting “is key” onto themes? We know it’s key. It’s the theme. If it wasn’t key, it wouldn’t be the theme.
Adding “is key” is just as redundant as adding “is the theme”.
I've completed my compo entry for LD 49, "Theory". Please enjoy!
You are Erwin, a cat that has been captured by a race of alien robots, the Drexl’erin. After weeks of experimentation on you, you’ve developed the ability to shift between a living and dead state, but only when not being observed. You must use this power to escape your captors.
Going over the successes, opportunities, and future of my entry, "Theory"
Please consider playing my compo entry, "Theory", while there's still time!
Escape from the alien robots by shifting between being alive and dead!

I have completed my Compo entry, "Evacuate Immediately"
Protect the planet from asteroids and delay its destruction long enough for the population to escape before the BIG asteroid hits!
Going over various things about my compo entry, "Evacuate Immediately":
There's still time to play my compo entry, "Evacuate Immediately" (and I only need one more vote, so I would appreciate it...)
Destroy incoming asteroids to prevent the planet's destruction long enough for the entire population to evacuate!
So I tried to embed a WebGL, and it successfully uploaded, and it gave me something to embed: $$embed-####.zip (numbers removed). I'm not sure what to do with this; putting it in the game page doesn't do anything, so I'm sure there needs to be extra things around it. What do I put there?
EDIT: Nevermind, it seems to work as long as it's there.
I've finished my compo entry, "Schism". Check it out!
There's still time to try "Schism", a game where you're uncontrollably shifting between dimensions! In the meantime, here's my usual analysis of what went right/wrong:
I completed my Compo entry, "Reaper of Souls". (Not my best work, but I'm at least glad I got it done in time.)

Finished our Jam entry, "Foxcrate"!
https://ldjam.com/events/ludum-dare/53/foxcrate
I did the programming and music, and the art was by Kamiyoshi. Check it out!

Feedback has been positive on our entry, “Foxcrate”. It’s time to do my usual analysis of what went well or what went wrong.
We finally got 20 votes for our Jam entry, “Foxcrate”! Thank you to everyone who played and rated, we really appreciate it! (There’s still time for more if anyone else wants to try it…)
My job is going to be severing a bunch of people in my department in a couple of months, myself included. I’m going to take this opportunity to focus on game development, and while I have other major projects I’d like to do, I’d like to first see if I can expand one of my Ludum Dare entries in the meantime.
So I’d like an opinion on which entry would be best to expand. I’m leaning towards either The Discloser, Theory, or my most recent, Foxcrate. But some of my older ones, like I Need a Charger or Cat Outta Hell might also be worth revisiting.
Any opinions on this would be great! (Or, if anyone wants to collaborate?)
I've updated our LD53 entry, "Foxcrate", into a full game, which can be purchased at itch.io here:
https://agentparsec.itch.io/foxcrategame

I've taken the original concept and turned it into a roguelite, where new options are available each day to add complexity. Everything from the ones that were in the original entry (Priority shipping, Fragile, etc.) to new things like Heavy Traffic or Porch Pirates.
I'm probably going to do more LD entry conversions in the future if this is successful. Please check it out!
"Foxcrate" (my expansion of my LD53 entry) will be coming to Steam soon!
https://store.steampowered.com/app/2598050/Foxcrate/
https://youtu.be/UriNWU2Ecxc?si=lU9BK4AP3aHq9IX_