I started Ludum Dare 48 planning to enter the Compo, but wound up having too many issues on Sunday night to get in on time, so I switched to a Jam submission. What I ended up submitting was Nadiria - A game about SCUBA diving into a fictional trench for treasure, but that's not what I started out making.
My initial plan was to have two characters who would be moving deeper into their respective environments in parallel, with the player controlling them one-at-a-time to open up paths for one another. One of those characters and environments became Nadiria - the diver. The other character was a miner, who would be digging down through dirt in search of diamonds, and who could use his shovel to defeat enemies (moles and bats mostly), and would be able to loosen rocks to drop on opponents for the diver, who has no combat abilities.
It became apparent to me pretty quickly that I had nowhere near enough time to do both of these implementations by myself, and although I had gone through making the Miner's animations, after playing my first short prototype of Nadiria I elected to scrap the land-dwelling half of the game. I did have some fun with the character's design, though:
run cycle
digging
jumping
Ultimately I felt that the floaty movement and dashing in Nadiria was more fun to work with, and I'm happy with where it wound up. It's nowhere near refined as a game, but I think it's a decent jumping off point should I choose to continue with it.
When I settled on using the Diver, I had a very specific thought: I wanted to make the inverse of Celeste. Celeste is about climbing a mountain, Nadiria is about diving into a trench; Celeste feature fast and precise jumping and climbing, Nadiria features slower, floaty precision, with emphasis on managing momentum; Celeste is an amazing game with many accolades, Nadiria is a game.
My only real regret surrounds level design, and that I didn't leave enough time to really firm up the shape of the trench before the submission deadline. I hope if anyone reads this, that you'll try Nadiria and give it a rating, but more importantly that you had fun working on the jam and that you enjoy yourself playing the games now.
In conclusion, here are some gifs of the diver:
floating
swimming
dashing
defeat