Hey everybody,
The 48 hours of Ludum Dare 12 have come and gone. I’m pretty sure we’ve collected all the entries by now.
The final count: 57+1 entries
I say “+1” because we did have a team that decided to join us and make a game this weekend. You can check out their game here:
super-tower-smashup
As for the other 57, you can check out the final posts and a lovely arrangement of screenshots here:
Image Grid and Voting
For the next 2 weeks it’s voting time (until August 24th, see clock). All entrants that submitted a game can rate the other entries. If you didn’t submit a game, feel free to leave a comment in the respected final posts.
Also, trophies. If you feel a game deserves a special mention, something silly, something tasteful, feel free to award them a trophy. Anyone can give trophies, so if you didn’t get your game in but feel an entry deserves a special mention, go ahead and give it a trophy.
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As for everyone else, our next major compo will be in December. Date TBD.
Coming up sooner than that, we’ve started doing monthly Mini LD compos. A Ludum Dare veteran can choose to host a month. They host can pick a theme, and choose to change/try out some new rules. Like our previous “unofficial compos”, they are not judged. You can learn more about it, or sign up to be a host on the Wiki.
http://www.ludumdare.com/wiki/
Of course, I’d like to take this opportunity (and a few more) to shamelessly promote Mini LD #3 hosted by me (PoV). It’ll start Friday September 5th, but I’ll really be abusing the rule change privilege. The first big change, I’ll be announcing the theme on Monday September 1st.
The theme is different than our usual Ludum Dare fare, and could certainly benefit from a couple days to think about and plan what you’ll be doing. Then on the weekend, you do it. The nature of the compo is a little more forgiving than usual, but a weekend for most is the perfect time to do it.
If you’re up for a very different Ludum Dare, stay tuned.
$python tower.py
ALSA lib pcm_dmix.c:819:(snd_pcm_dmix_open) unable to open slave
ALSA lib pcm_dmix.c:819:(snd_pcm_dmix_open) unable to open slave
Traceback (most recent call last):
File “tower.py”, line 684, in ?
main()
File “tower.py”, line 535, in main
pygame.mixer.init()
pygame.error: No available audio device