LD 44 April 26–29, 2019

Decided to release a new post-jam in-dev demo for Animancy :D

Better late than ever, eh? Cover.png

My LD44 game, Animancy (Originally named Animancia) did surprisingly well, and I wanted to follow it up with an update as soon as possible, but got caught up in development and never did. Well, until now!

You can check out the new version here!

Keep in mind that his is still a very early and very rough version - a lot of essential stuff is missing, and I'm still working on crucial game mechanics (like random generation), but still, I added quite a lot of stuff I'm proud of since the Jam version, as well as fixed a lot of its issues, and I really wanted to share my progress :3

I will probably make the next update once I have fixed all the issues with random generation and added enough rooms for it to feel interesting. In the meantime, if you care about this game and want to see more frequent (smaller) updates, you follow be on my Twitter!

Major update to ZzFX - Zuper Zmall Zeeded Zound Zynth

Howdy everyone, I've just finished up a massive rewrite of zzfx.

http://zzfx.3d2k.com

https://github.com/KilledByAPixel/ZzFX

This is a JavaScript sound effect generator similar to bfxr but a little simpler. The really cool part if you use this, you don't need to mess with wave files at all. Just a play seeded sounds with a simple function call like, ZZFX.z(6)!

The browser has had a major upgrade also and is much more user friendly. There options to lock, reset and mutate parameters. You can even save out the sound as a wave file!

ZzFX Features

  • Tiny synth engine with 9 controllable parameters.
  • Small code footprint for full version and the micro version is under 500 bytes!
  • Can produce a wide variety of sound effect types.
  • Seeded sounds can be played with a tiny function call, ex: ZZFX.z(6)
  • Seeded sound paramerters can be overridden, ex: ZZFX.z(26,{frequency:600})
  • Random number generator ZZFX.R can be used in place of Math.random().
  • Use ZZFX.M to make music notes, ex: ZZFX.m(440, 7) // 7 semitons above 440hz (A4)

ZzFX UI Features

  • Generate random sounds from seed.
  • Stores sounds in list with local storage persistence.
  • Parameters can be modified for more control.
  • Lock, reset and mutate buttons for each parameter.
  • Displays image of sound wave when played.
  • Sounds can be download as a wave file.
  • Mark sounds as favorites to keep them from being cleared.
  • List of sounds can be exported and imported.

Here's the latest version of the ZzFXmicro JavaScript code you can use directly!

// ZzFXmicro - Zuper Zmall Zound Zynth - MIT License - Copyright 2019 Frank Force zzfx_v=.5;zzfx_x=new AudioContext;zzfx=(e,f,a,b=1,d=.1,g=0,h=0,k=0,l=0)=>{let S=44100,P=Math.PI;a*=2*P/S;a*=1+f*(2*Math.random()-1);g*=1E3*P/(S**2);b=0<b?S*(10<b?10:b)|0:1;d*=b|0;k*=2*P/S;l*=P;f=[];for(var m=0,n=0,c=0;c<b;++c)f[c]=e*zzfx_v*Math.cos(m*a*Math.cos(n*k+l))*(c<d?c/d:1-(c-d)/(b-d)),m+=1+h*(2*Math.random()-1),n+=1+h*(2*Math.random()-1),a+=g;e=zzfx_x.createBuffer(1,b,S);a=zzfx_x.createBufferSource();e.getChannelData(0).set(f);a.buffer=e;a.connect(zzfx_x.destination);a.start();return a}

screen.png

No one:

Ludum Dare themes: Ld themes.PNG

Slaughter them all!

OK, now it is my turn to show my results of active themes slaughtering.

1.png

What can I say? I've found some interesting themes, however, it's was challenging because I tried to choose topics which don't have any obvious solutions and can be used in as many game genres as possible.

Colours matter

If you want to be efficient in your work, make your workplace facilitated for you. What's why I've spent some time changing my Gamemaker 2 appearance. I hope these changes would be useful for somebody.

  1. I installed a new colour theme - VS Dark Blue.

  2. I changed my default font on Monoid. If you don't like it, you can try to use Fira code.

  3. I made some alterations to a colour palette of a GML text editor in order to make some parts of code look more distinctive.

gmlemtricky/emcolours - Copy.png

THE HYPE IS REAL

Put your hands in the air if you look forward to LD as much as you used to to Christmas when you were a kid. I know I'm not alone here.

I'm considering doing a story-wise "sequel" of previous LD's 'passion of a peasant'. The story, and especially the plot were idiotic AF, but I had lot of fun making it, so why not...

Games that shouldn't be in first person done in first person

Apparently, people who say that it's impossible to make this kind of the game in 2D forgot these games.

mam00.png mam01.jpg

However, on the whole, this theme is awful for a three-day global game jam.

I'm in!

Ludum Dare has probably become the most important regular event. It's like christmas! ...except more sleep-deprived. Speaking of sleep deprivation, I decided that I'll shake things up a bit this time and will not try to pull any all-nighters. Instead, I will stick to my regular schedule, get 7 hours of sleep, and even keep going to the gym on jam days. Who knows, maybe I will come up with some better game concepts while lifting, lol?

Long story short, I'll try to not kill myself this time. Also, I'll try making something actually complete, and not a prototype, since I am currently still working on Animancy, the game I started making for LD44 that did surprisingly well. Btw, if you care, you can try an updated demo of it with some cool stuff added.

Also, here are my votes: ld45_themes.png

And, just for fun, the themes I submitted myself :D ld45emtheme/emsuggestions.png None of them made the cut, but eh, they weren't that great anyway.

GL&HF to everyone!

writing a musical idea for my game ... hmmmm, what do you guys think?

▶️ 😊

https://www.youtube.com/watch?v=NGt_pH0RD7E

⏪ 😲

Wander with pipo

Pipo needs your help to find his way up in the clouds. Go for a walk with him :) thumbnail.png

Some afterthoughts and observations

My moody little game Tabula Rasa takes place inside a notebook.

cut4.gif

I thought I'd present the level-map if anyone happens to be interested.

Level Map 7.png

It's surprisingly simple when you look at it zoomed out.

I guess most of the challenge comes from the eccentric controls, and the fact that half of your view is obscured by the other notebook page working as a HUD.

After removing the pages and testing the gameplay against a black backround, I thought it also looks kinda cool (and of course it gets easier because you can see further ahead). The notebook-border is surely a strong stylistic/thematic motif, but one could argue it comes at the expense of the gameplay.

If I ever go about releasing a post-mortem version, I think it would be nice to add the player a choice to turn the "notebook-view" on/off at will, along with other tweaks and additions.

Tabula Rasa

If you haven't tried it yet, go give it a shot!

♦ Tabula Rasa ♦

Tabula Rasa


♦ Reality can be weird sometimes ♦

♦ Although nothing is real ♦

Let's walk together

♦ In this nothingness we call life ♦


Thanks for playing and voting

Thanks to all who played and voted my little game. I'm quiet happy with the result. Compared to the last time I could improve in all categories.

Results.png

If you want to try out out my game: Living Forrest

One last question: Are the rankings split into Compo and Jam or are these over-all-rankings?

Corvus Cultivate

click the green flag to start the game. This was made in scratch. The game is basically a very graphically poor farming game. Hope at least one person enjoys. https://scratch.mit.edu/projects/386450889/

Big Buddy - Level Design

Hey :3 The game will be released in few hours ! Here our Level !BackgroundLudum46.jpg

Some great themes this year!

cancer.png

aaa


test

Another Year. Another Slaughter

Once again I have done my civic duty and slaughtered many, many, many, themes. This year I found myself drawn to themes that where a single word or a simple concept. ThemeSalughter.png Its funny to say considering how few themes I voted yes on but this was a pretty good list of themes this year.