zombeezmd

LD32

I’m In!

I’m in!  This will be my first entry in LD, and I’ll be participating in the Jam this time around.

For this round I will be using:

  • Unity 5 with code written in C#
  • Photoshop CC for any and all artwork
  • BFXR
  • And coffee…lots of coffee!

Good luck everyone!

Ludum Dare 32 – Post-Mortem

As time winds down and everyone submits their entries, we are dropping out for this round.  A lot of factors led to us failing to complete our game within the time being.

Primarily I was just inexperienced enough to not be able to produce all of the code needed to make our game run and function the way we wanted.  That said, the other two that produced art and sound did a fantastic job and I only wish that I could have shared our completed vision in this competition.

I’ve learned a lot, I have a long way to go as a coder before I can successfully produce something meaningful within the time allotted.  In spite of all of the negatives, perhaps most importantly we had a lot of fun this weekend and it gave us chance to really work with each other.  I look forward to reentering Ludum Dare once I have improved my skillset.

Thanks for reading, good luck to all who submitted an entry!

 

PS – So that all of their artwork is not lost, here is the Win32 release of what we had completed.  The controls are simple and configurable!

 

https://www.dropbox.com/s/rw9bc12evz4azar/StutheHobo.rar?dl=0