Godot4.0 Headers
Hello There, we decided to go with Godot4.0 for our game, and apparently the ludum dare is not settings some headers, preventing the game to start. Here are the errors Error The following features required to run Godot projects on the Web are missing: Cross Origin Isolation - Check web server configuration (send correct headers) SharedArrayBuffer - Check web server configuration (send correct headers

Is someone else having the same problem ? The game runs perfectly fine when hosting with the proper headers in local.
What can we do to avoid this ?
My fallback solution will be either itch.io or slef hosting in case non of these solution work for anyone getting there with the same problem.
