Cyndermine Mail Delivery Service: The Postmortem
So, okay, maybe the name could have been a bit more catchy...

But setting that aside, for only my second or maybe third complete game, and for the first Jam I've actually made a game for, I must say I'm really proud with what I've achieved.
I'd decided I wanted to make a rhythm game, because it sounded like a fun challenge, and to get the core mechanics together, get a fully-functioning level creator/recorder (with built-in custom level sharing capability on the Windows download version), and not to mention, of course, the actual music was way more intense that I'd even imagined. But it was a lot of fun.
The biggest thing the game lacks is polish, which had I kept my silly little brain attentive for maybe one more day, I could have applied, but hey-ho. Some nice decoration on the levels, a combo meter, and most certainly a better indication of whether you're hitting the notes or not are definitely top of the to-add-some-time-in-the-future list... And also a sync/calibration level to make sure it plays just as well for everyone.
I also realise the game may or may not be significantly harder than I realised aha. Turns out Rhythm games are quite easy if you're the one who made them LOL.
Furthermore, I would have liked to have had a chance to add a micro-story/an NCP to at least give context to the levels and their gimicks. E.g. I think it’s hard to tell that the levels are supposed to be Plains, Desert, City, Space, Sea etc., and the ‘’’’’smog’’’’ / short-range visibility at ‘night’ gimicks are just entirely uncontextual. Some nonsensical NPC one-liner would’ve probably helped clear them up.
But ultimately, I'm really happy with what I've achieved. I'll probably tweak and improve it a bit more with some polish, and everyone's feedback eventually, as I think it'd be nice to truly wrap it up nicely.
And maybe change the keys I chose to use.
And the perspective...
And more decoration...
And more vans...
And more levels...
One day. Maybe.
For now though, this experience has been a bunch of fun, and I'll definitely be taking part it more Jams down the line! I'mm off to play and rate some more games, and if you'd like to give mine a go, your feedback is always welcomed and appreciated!