Just because you're stuck in a loop, doesn't mean the loop can't change


Trying to find a good way to indicate direction to the player without icons etc
Currently the player has manual control: Right Arrow to follow the loop's direction and Left Arrow to go against.
Not sure whether I should keep it that way or have the player follow the loop's direction automatically, thoughts?

Finally settled on a name for the game! (Hopefully there won't be too many duplicates)












