First Night
Godot threw us for some loops and we may have gone a bit too detailed on the art style but pretty happy how the first day turned out.
A quick overview overview of our idea: Every 10 seconds your ship keeps crashing into debris (rocks, shipwreck, ect). You have to grab whatever you can to keep your ship afloat. Toss items at your ship to repair the damage and make it safely to shore.
We will be playing entries on Twitch on Tuesday. Might also stream some of the progress as well when we have a bit more done. We are a married couple, one programmer one artist that love to play/create games together. Check us out at RagePaintGams
Completed: - Ship line art and base colors - Basic water and sky - Using a temporary starfish texture (Our Twitch sub icons) till we have a texture - Starfish tossing mechanic - Starfish spawning - Animations for starfish in the water - Animations for starfish shrinking into background when thrown


