pymike

LD10

Invasion of the Blobs

Well, I was rather disappointed with the theme, but I managed to get a game going. It’s called “Invasion of the Blobs”. Earth is taken by “surprise” when a mass of “weird” blobs have been spotted by a high-range space satellite orbiting Earth, and “unexpectedly” a top-secret spaceship fighter is deployed to take them out.
Screenshot is below. Enjoy!

Tags: prerelease, pygame, pymike, python, screenshot

Invasion of the Blobs – Final (2)

iob.png

I made a few more updates to my game, so this is the real final release. Enjoy!

The story of “Invasion of the Blobs”:

A satellite orbiting Earth detects a mass of weird lifeforms rapidly heading towards the sun, that seem to collect around a massive green lifeform. Alarmed, and taken completely by surprise, Earth deploys a top-secret spacecraft to destroy weird mass of blobs, and the strange lifeform they collect around.

Source: http://pymike93.googlepages.com/iob-src-final2.zip
Windows: http://pymike93.googlepages.com/iob-win32-final2.zip

Tags: final, pygame, pymike, python

LD11

Pixelman 3

Woot! I’ve made some good progress on my game. Its a 2D platformer (how inventive, eh?). Unfortunately, its really hard not inserting all my ideas in, since the theme is “Minimalist”. Anyway here’s a screenie of my prog:

pixelman 3 screenshot

And believe it or not, everything you see on there is in one file! Now that’s minimal 😉

Tags: early dev, pixelman, pygame, pymike, python, sequel

Comments

Saurabh
19. Apr 2008 · 12:24 UTC
Hey thats nice. You can easily modify the graphics in future, just keep adding more code.
NULL
19. Apr 2008 · 12:36 UTC
Nice, I liked Pixelman 1 and 2.

A menu!

Woohoo! I have a menu! Yeah, its not the best looking menu in the world, but it works 😉

menu

Tags: menu, pixelman, pygame, pymike, python

Final Entry! (I guess…)

Well, I guess I finished my entry, though I might add some more levels tomorrow. Gonna go chill out and play my DS now… Cheers 😀

Source Code: Download (53 KB)
Windows: (I’ll upload a binary later, hopefully)

pixelman3-screenshot-final.png

Tags: pixelman, pygame, python

Comments

NULL
20. Apr 2008 · 04:43 UTC
Nice!

Pixelman 3 – Final

Okay, this time I really think I’m done. I added an intro and an outro, fixed some bugs, and changed the way scoring works, and tweaked gameplay a little bit. I also added a windows executable. Cheers! 😀

Source: Download (55 KB)
Windows: Download (3 MB)

pixelman3-screenshot-final1.png

Tags: final, pixelman, pygame, python

Comments

MendicantMonkey
21. Apr 2008 · 01:07 UTC
I love the compactness of this code. One could easily extend this to a Metroid style game, or anything 2d really. Nice going.

Keen vs. Comic

So I’m going for Retro DOS epicness! Commander Keen vs. Captain Comic! I’ve never actually played Captain Comic, but Commander Keen is one of my favorite game sagas, and I’ve always wanted to make a fan-game of him.

The game is going to be an RPG (hopefully). You’ll explore a planet (Mars, I guess?) in search of Captain Comic, who has raised the Vorticons in revolt against Keen. (yes its lame, and I might change that later on) When you touch an enemy, it will go into a battle mode like Mario & Luigi (GBA and DS) and Paper Mario (GC).

I started drawing the graphics last night, and I’ve got most of the “overworld” graphics done. Here’s a screenie of my progress:

And yes, everything is collidable and there’s a camera that works :) I’m using my Flibber game engine to make it.

Anyway, I’ll see ya all around. Good luck with your games :)

Tags: captain comic, commander keen, epic, MiniLD, retro, way cool

Nice ‘n smoooth

Smoothed out the edges :)

Tags: captain comic, commander keen, progress

Comments

07. Jun 2008 · 23:42 UTC
I really like the rounded tile effect.

Vorticons! Rawr

LD Dropout

Yes, I dropped out because:

  1. Way too many distractions this weekend (two of them being Lego Indy and Mario Party 😉 )
  2. My RPG Battle engine had a weird bug, and I didn’t want to spend forever fixing it.

Hopefully I’ll stay more focused next LD :) Looking forward to playing ya’ll’s games. Who knows… maybe I’ll make a game in 30 minutes real quick?

Tags: LD dropout, pathetic

LD 60 Minutes

OK so I made a game in 60 minutes. Its uber easy and uber short. Beat Frogger as Galaga! Use the arrows to move and space to shoot.

Download (Python Source Code — 48 KB)
Download (Windows EXE — 3.1 MB)

Tags: final

Comments

08. Jun 2008 · 23:54 UTC
Hey pymike, that was fast! I think I was actually paying attention in IRC when you started working on this. I’ve got to get into Python. I’ve been reading through decent intro PDF on Python. It looks like I’ll be able to refactor and make use of a lot of my low-level C stuff from within Python, which makes me very happy.
pymike
09. Jun 2008 · 22:11 UTC
Detox: I replied but I guess it has to be moderated since it has like 3-4 links in it :(
pymike
10. Jun 2008 · 17:27 UTC
there we go :)
yatsek
04. Dec 2009 · 17:44 UTC
Hi there.

Sines

Yeah it’s sort of a play-off of Signs. The game’s like a really simple 2d FPS. I’m not gonna be working a whole lot on it, but here’s a screenie of it.

Cheers!

LD12

!@#$ Time Capsule!

OK so like we got Time Capsule, which is our router now. Of course my WiFi Adapter won’t work with it, so I’m pretty much screwed ATM.

Hopefully I’ll be getting a 50ft long cord to connect into the router and be running Ubuntu pretty soon, but until then I won’t be online very much at all :(

Sorry I didn’t post my MiniLD #2 entry… no way to upload it :( Congrats to the people that finished! I’d play their entries if I could download them…

Hopefully I’ll see you all in the near future…

Cheerio!

*sob*

Yoyo yo all. Unfortunately, I won’t be able to do this LD since I still have no internet. :-( *sigh*

Comments

john
08. Aug 2008 · 12:18 UTC
How are you making these news posts?
pymike
11. Aug 2008 · 09:52 UTC
On a lousy iMac

I am returned

Yup! I got an ethernet cable today so I’m gonna jump into the competition! Yay!

LD13

I have DECIDED! [too]

Soz I decided to do mrfun’s strongai. It’s one of my favorite LudumDare entries, and well, galcon would take too long to make 😉

Wish me luck!

PyGL2D

Phew, got it finished 😛

PyGL2D is a simple 2D library for PyGame and PyOpenGL. It’s licensed under the GNU LGPL. See http://pygame.org/project/972/

You can download it here.

Tags: opengl, pygame, python

Comments

30. Nov 2008 · 05:46 UTC
w00t!