perp

LD21

Language/Environment for My First LD

I have sort of a newfound interest in game development, but I am kind of unsure where to go for what language/libraries to use.

In the past, I have developed in Flash with FlashPunk framework (as much as I love it, I’m wanting to expand and get away from Flash for a while), I have java experience (felt a little weird in my hands and could never get a solid word on good libraries for game creation.), and I have done an okay chunk of C++, but nothing graphical. I am a bit interested in python, but research has given me similar results as Java with people mentioning several library bindings, etc.

Please, give my guidance, be biased, etc. I just want to have somewhere to go for a language that can allow me some faster iteration.

Thank you,

droxpopuli

Comments

PeripheralGames
15. Nov 2011 · 05:44 UTC
I am going to biased and say use unity with c#. Next best is probably XNA again with c#.
digital_sorceress
15. Nov 2011 · 13:55 UTC
First is to decide what factors are important to you:
digital_sorceress
16. Nov 2011 · 16:11 UTC
Like Notch, you could use Java with LWJGL, and code with Eclipse/Netbeans.