Muraena

Ludum Dare 59

How many artists does it take to make a game in 72 hours?

Hey! Vice Signalling artist here! Firstly, I'd like to express my gratitude for all the kind words about the visuals. It always warms my heart to know the game left a lasting impression by the looks alone aha

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But. That scope and quality wouldn't be possible without my hardworking and talented friend @pt

This time instead of simplifying the assets as it was on my first jam as the only artist, the strategy was to split the workload between the two of us. I was in charge of sprites and CGs, @pt is behind the wonderful UI, backgrounds and elegant typography

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Tbh nothing new: plan ahead and stay in touch with each other during the process. We settled on a limited colour scheme, a strict code of decoration, a general placement for sprites and UI and... descended the art mines for 72h.

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The result has outdone our best expectations and honestly speaking I didn't expect 7 unique CGs for three endings over 72h from myself haha

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...and our little humble team would be happy if you take a closer look at Vice Signalling