milq

Ludum Dare 52

Try and rate Soullector, a chill rogue-like game!

Do you feel like playing a calm and chill rogue-like? Try Soulector!

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As I have two notes left to reach an average of 30 reviews, I want to give a little more promotion of my game. Try and rate it!

https://ldjam.com/events/ludum-dare/52/soullector

Ludum Dare 53

I love frogs!

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Is it not more difficult to get votes in this LD53?

I don't know if it's my impression but in this edition I get the feeling that it costs me a lot more to get votes. I always like to be a little over 30 but in this edition it is very difficult for me!

Ludum Dare 54

Collect 10 test tubes in Indcosmus! A relaxing platformer!

You are Zelara, a tenacious cosmic guardian who must rescue the universe from an impending contraction.

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To overcome, use laser powers, battle spatial foes, and travel through portals in this electrifying cosmic journey!

Play Indcosmus!

https://ldjam.com/events/ludum-dare/54/indcosmus

Ludum Dare 55

Ludum Dare 59

For Ludum Dare 59, I'm switching from Godot to JavaScript

Hi!

For my 10th Ludum Dare, I'm making a change and switching from Godot to JavaScript. It's more than enough for the kind of 2D games I make, and it gives me more freedom in certain areas. Granted, Godot definitely wins in other aspects, like 2D pathfinding, navigation nodes, and an amazing tilemap editor. Let's see how it goes!

Thanks for reading!

MILQ Games.

P.S. Check out my free game on Steam, Linsips!

https://store.steampowered.com/app/4301370/Linsips/

https://www.youtube.com/watch?v=xevccm-LyDw

What if nobody has to be the next Mike?

I joined at LD50 and I've only ever done Compo, so LD59 would be my tenth in a row. What keeps me coming back is the community and the format. You ship a game, rate others to obtain karma, and get real notes and good feedback from people who just finished doing the same thing.

Reading Mike's post and then Sheepolution's, I think both of them have a point. @pov has carried this thing for 17 years through a job hunt and a house on the line, and he doesn't owe anyone a clean handover. @sheepolution is right to ask what happens to the community once Mike steps back.

The three years that are left don't have to be a hunt for the next Mike. They could be spent making sure nobody has to carry this alone again.

Open it up to anyone who wants to help run LD. Not a vote, not a popularity contest. You earn your way in by the work you ship (PRs on GitHub, helping Mike to organise next Ludums, etc.), and by having done a handful of Ludum Dares yourself. Mike keeps full veto all the way through LD64.

By the time LD64 wraps, five people have real access instead of just one. And the access is split, so no single one of them can do anything drastic alone. Day to day, any of them handles it. The heavy stuff only moves if most of them agree. Three year terms, renewable once. If someone quietly disappears, they step out. On top of that, the site backs itself up every month to archive.org. If the whole group ever fell apart at the same time, someone out there could still bring it back.

Mike stays around as emeritus after LD64, with no duties. He keeps the final say on the name until that edition wraps, then it passes to the group.

This is just my humble opinion, but what I'd like is something that doesn't depend on any one person, so Ludum Dare can keep going.