HisShoes

LD30

Game Jam ‘post mortem’

First ever game jam entry so thought I’d make a post mortem for the team :)

What went well:

  • Decided on an idea quickly
  • Split up tasks and kept on top of everything that had to be done
  • Art style was good and consistent(for 3 programmers)
  • Decided on a game idea quickly
  • Managed to make levels using nothing but paint

What did not:

  • Using git badly (slowed us down a lot)
  • Not deciding on how to do movement properly at the start – led to a lot of bugs and problems
  • Collision detection was broken under certain conditions
  • Coded quickly so not the best coding practice
  • Poor design of some levels

 

If you haven’t tried it yet, here’s the link 😉
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=39895