The LudumDare Zone!
This where I'm doing the LudumDare! Can't wait! battlestations.png
This where I'm doing the LudumDare! Can't wait! battlestations.png
Got in some basic visuals. Now for the fun part... programming it all! :-)

It's an un-dead battery...


Ew! It's a mummy!!!


Should probably start working on gameplay... but designing battery monsters is fun...

It works!


Now to get the baddies to fight back...
I think I might just make the deadline! Made tons of progress in the first day and change.

It's a bad battery!

https://soundcloud.com/hacksawunit/regular-battle <-- click that
Really need some defense? Synthesize some power!

I haven't posted since I finished it Sunday night, so...
Charge Infinitum is done! You can play it! Check it out here.

LudumDare! What a great way to close 2017. I've been feeling a bit uninspired lately, so hopefully the compo will get me back in the development mood!
I’ll be using the usual software:
🍔 Construct2: HTML5 game creation software!
🍔 Aseprite: Pixel art program!
🍔 GIMP: Open source photo editor!
🍔 LSDJ and bgb: Authentic Gameboy synthesizer and emulator!
🍔 Audacity: Open source sound editor!
🍔 itch.io: Amazing storefront!

You're a new employee at a packaging and shipping company. Try not to let the work pile up...
Just getting started. :)

Finished all the core gameplay. Now I'm going to polish this until it shines! :-) The game is weird blend of puzzle game and platformer. The more boxes pile up, the harder it is to tape them up and deliver! (You deliver the boxes by stomping them...)
Starting to look like a real game!

Our heroine of the workplace. Note the fancy military-grade tapegun.