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LD28

You Only Get One – First Time

So this is my first Ludum Dare. It has been pretty fun up to this point. Figured I would give a status update on my game and thoughts behind the idea.

For me anyway the theme screamed roguelike, and so that is what I have done. The premise is simple; You are trapped there is only one way out and to open the one door you must first find the single key hidden within the map. You are not alone however the map is full of monsters that want to make sure you don’t accomplish your goals.

My tools include VC++2013 for the code, and photoshop for screenshots. No extra librarys are being used.

I decided to go with a traditional console output so the graphics are not going to win any awards.

Level generation is random along with enemy and item placement.

line of sight is currently implemented and working  to player can not see past walls, decided to leave walls in unseen areas once seen however, to act as a player memory aid.

Currently the game is in a fully playable state the code is a complete train wreak, and i still look forward to some polishing and code cleanup before I submit my entry.

Here are some screenshots of the current state.

MainMenu

HowToPlayMenu

FoundDoor

FoundKey